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author | Marek Olšák <[email protected]> | 2017-02-14 22:08:32 +0100 |
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committer | Marek Olšák <[email protected]> | 2017-02-18 01:22:08 +0100 |
commit | 1fabb297177069e95ec1bb7053acb32f8ec3e092 (patch) | |
tree | 4b413f44a0c0560948655fcaeb01fbcd83a75c4a /src/mesa/main/polygon.h | |
parent | a02117ba6ee5ede209d372025343f1410ff5346c (diff) |
radeonsi: have separate LS and ES main shader parts in the shader selector
This might reduce the on-demand compilation if the initial VS/LS/ES
determination is wrong.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/main/polygon.h')
0 files changed, 0 insertions, 0 deletions