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authorBrian Paul <[email protected]>2000-12-08 00:20:15 +0000
committerBrian Paul <[email protected]>2000-12-08 00:20:15 +0000
commit06d05afdd687fcd1d59d46c6a86c2e5707e1859b (patch)
tree420757bc9e8fbf482ef12cdca2d578b379165a32 /src/mesa/main/points.c
parentfb7899bfec447e5840c2c1ea96619084093be424 (diff)
Initial work on GL_MESA_sprite_point extension.
Still need to resolve clipping issues, finalize the spec.
Diffstat (limited to 'src/mesa/main/points.c')
-rw-r--r--src/mesa/main/points.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index 8c84f279e0c..b70e5f05c47 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -1,4 +1,4 @@
-/* $Id: points.c,v 1.24 2000/11/22 07:32:17 joukj Exp $ */
+/* $Id: points.c,v 1.25 2000/12/08 00:20:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -88,6 +88,7 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)
if (tmp != ctx->Point._Attenuated) {
ctx->_Enabled ^= ENABLE_POINT_ATTEN;
ctx->_TriangleCaps ^= DD_POINT_ATTEN;
+ /* XXX why is this here and not in state.c? */
ctx->_NeedEyeCoords ^= NEED_EYE_POINT_ATTEN;
}
}