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authorIan Romanick <[email protected]>2013-09-05 12:47:13 -0700
committerIan Romanick <[email protected]>2013-10-04 10:08:45 -0700
commit0667e2c969c0931a1feee530508f8441a11bda32 (patch)
treec3ed3123aac0794a2ed42dad782e4aa7775cba38 /src/mesa/main/pixeltransfer.c
parenta50c5f8d24e860baa15dd75b44b9a20af60cebf8 (diff)
mesa: Don't return any data for GL_SHADER_BINARY_FORMATS
We return 0 for GL_NUM_SHADER_BINARY_FORMATS, so GL_SHADER_BINARY_FORMATS should not write any data to the application buffer. Fixes piglit test 'arb_get_program_binary-overrun shader'. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/pixeltransfer.c')
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