diff options
author | Brian Paul <[email protected]> | 2005-11-09 16:30:50 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2005-11-09 16:30:50 +0000 |
commit | a8717180d9805de3bf1ca30eff5487575fcfb384 (patch) | |
tree | 2d05b0de5082c397acd208587c7c766df05ef557 /src/mesa/main/pixel.c | |
parent | cfca72cfb19367d824a3254b40566b3fc01723ea (diff) |
Bug 4996.
Replace use of FLOAT_TO_USHORT with either CLAMPED_FLOAT_TO_USHORT or
UNCLAMPED_FLOAT_TO_USHORT. Same should be done for UBYTE, UINT, etc.
Diffstat (limited to 'src/mesa/main/pixel.c')
-rw-r--r-- | src/mesa/main/pixel.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index b6b2fc516a0..14eca650b1f 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -795,52 +795,52 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) switch (map) { case GL_PIXEL_MAP_I_TO_I: for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_USHORT(ctx->Pixel.MapItoI[i]); + values[i] = (GLushort) CLAMP(ctx->Pixel.MapItoI[i], 0.0, 65535.0); } break; case GL_PIXEL_MAP_S_TO_S: for (i = 0; i < mapsize; i++) { - values[i] = (GLushort) ctx->Pixel.MapStoS[i]; + values[i] = (GLushort) CLAMP(ctx->Pixel.MapStoS[i], 0.0, 65535.0); } break; case GL_PIXEL_MAP_I_TO_R: for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapItoR[i] ); + CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapItoR[i] ); } break; case GL_PIXEL_MAP_I_TO_G: for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapItoG[i] ); + CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapItoG[i] ); } break; case GL_PIXEL_MAP_I_TO_B: for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapItoB[i] ); + CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapItoB[i] ); } break; case GL_PIXEL_MAP_I_TO_A: for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapItoA[i] ); + CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapItoA[i] ); } break; case GL_PIXEL_MAP_R_TO_R: for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapRtoR[i] ); + CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapRtoR[i] ); } break; case GL_PIXEL_MAP_G_TO_G: for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapGtoG[i] ); + CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapGtoG[i] ); } break; case GL_PIXEL_MAP_B_TO_B: for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapBtoB[i] ); + CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapBtoB[i] ); } break; case GL_PIXEL_MAP_A_TO_A: for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapAtoA[i] ); + CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapAtoA[i] ); } break; default: |