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author | Timothy Arceri <[email protected]> | 2016-03-14 11:16:55 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-03-31 12:52:34 +1100 |
commit | b77c9098782a36cb811891b2bcb572eb61e608ac (patch) | |
tree | c2a222c7099a542d46ffe91e8acfb5a5a47e192f /src/mesa/main/pipelineobj.h | |
parent | c95e92b14d69c114b79d941c7e8902a0ea62c287 (diff) |
glsl: always enable transform feedback mode when xfb_stride defined
This enables in shader defined transform feedback mode even if the
only place xfb_stride is defined is on the global out.
We don't worry about xfb_buffer since Issue 22 c) in the spec says:
"If the shader has an "xfb_buffer" qualifier identifying a buffer,
but doesn't declare "xfb_offset" on anything associated with it,
what happens?
...
variables not qualified with "xfb_offset" are not captured, which
makes the associated "xfb_buffer" qualifier irrelevant."
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/pipelineobj.h')
0 files changed, 0 insertions, 0 deletions