diff options
author | Timothy Arceri <[email protected]> | 2017-05-10 10:37:35 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-05-11 14:46:39 +1000 |
commit | 6d7660cf4b7c0c73b4394f09dd149c6b0386115c (patch) | |
tree | faf00a30c3b34944ebd954b374a21beeae54b5a6 /src/mesa/main/pipelineobj.c | |
parent | 276166c45b5733137f2e562bd0aca84c8652124b (diff) |
mesa: remove _CurrentFragmentProgram from gl_pipeline_object
This was added in b527dd65c830a as a work around because fixed function
fragment shaders were tracked in ctx->FragmentProgram._Current as
a gl_program rather than gl_shader_program.
However after my refactoring of the program and shader structs
at the end of 2016 which culminated in c505d6d85222, we no longer
need gl_shader_program to track the current program making
_CurrentFragmentProgram obsolete.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/pipelineobj.c')
-rw-r--r-- | src/mesa/main/pipelineobj.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c index f7c911f2e44..67a8fc8cb95 100644 --- a/src/mesa/main/pipelineobj.c +++ b/src/mesa/main/pipelineobj.c @@ -58,8 +58,6 @@ _mesa_delete_pipeline_object(struct gl_context *ctx, { unsigned i; - _mesa_reference_program(ctx, &obj->_CurrentFragmentProgram, NULL); - for (i = 0; i < MESA_SHADER_STAGES; i++) { _mesa_reference_program(ctx, &obj->CurrentProgram[i], NULL); _mesa_reference_shader_program(ctx, &obj->ReferencedPrograms[i], NULL); |