summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/pipelineobj.c
diff options
context:
space:
mode:
authorTimothy Arceri <[email protected]>2017-01-26 19:29:20 +1100
committerTimothy Arceri <[email protected]>2017-02-16 15:01:41 +1100
commite6506b3cd2382a9a7e0a3494a964d2bafb3bebc3 (patch)
tree2b4a50bf5da75da19f94c72dac3fb2f1e7ae0a65 /src/mesa/main/pipelineobj.c
parent300900516d1e15edd86ea0512f9b5ccda85d150e (diff)
mesa: retain gl_shader_programs after glDeleteProgram if they are in use
Fixes regressions from c505d6d852220f4aaaee161465dd2c579647e672. Switching from using gl_shader_program to gl_program for the pipline objects CurrentProgram array meant we were freeing gl_shader_programs immediately after glDeleteProgram was called, but the spec states the program should only get deleted once it is no longer in use. To work around this we add a new ReferencedPrograms array to track gl_shader_programs in use. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/pipelineobj.c')
-rw-r--r--src/mesa/main/pipelineobj.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index ec5df896c09..c1dd8d75c76 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -60,8 +60,10 @@ _mesa_delete_pipeline_object(struct gl_context *ctx,
_mesa_reference_program(ctx, &obj->_CurrentFragmentProgram, NULL);
- for (i = 0; i < MESA_SHADER_STAGES; i++)
+ for (i = 0; i < MESA_SHADER_STAGES; i++) {
_mesa_reference_program(ctx, &obj->CurrentProgram[i], NULL);
+ _mesa_reference_shader_program(ctx, &obj->ReferencedPrograms[i], NULL);
+ }
_mesa_reference_shader_program(ctx, &obj->ActiveProgram, NULL);
mtx_destroy(&obj->Mutex);
@@ -227,7 +229,7 @@ use_program_stage(struct gl_context *ctx, GLenum type,
if (shProg && shProg->_LinkedShaders[stage])
prog = shProg->_LinkedShaders[stage]->Program;
- _mesa_use_program(ctx, stage, prog, pipe);
+ _mesa_use_program(ctx, stage, shProg, prog, pipe);
}
/**