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authorMatt Turner <[email protected]>2017-04-05 14:29:00 +1000
committerTimothy Arceri <[email protected]>2017-04-22 10:01:15 +1000
commitef6af0d5f7b59bd567c65a41165c321e43de6353 (patch)
treef9e62766abc7c555139f76aaae99e46b493dfe93 /src/mesa/main/pipelineobj.c
parent0b2750620b65f9a5fd56ed857ddfef5fafec0894 (diff)
mesa: Remove deleteFlag pattern from container objects.
This pattern was only useful when we used mutex locks, which the previous commit removed. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/mesa/main/pipelineobj.c')
-rw-r--r--src/mesa/main/pipelineobj.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index a0fa55a85c4..9a852be0920 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -184,14 +184,12 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx,
if (*ptr) {
/* Unreference the old pipeline object */
- GLboolean deleteFlag = GL_FALSE;
struct gl_pipeline_object *oldObj = *ptr;
assert(oldObj->RefCount > 0);
oldObj->RefCount--;
- deleteFlag = (oldObj->RefCount == 0);
- if (deleteFlag) {
+ if (oldObj->RefCount == 0) {
_mesa_delete_pipeline_object(ctx, oldObj);
}