diff options
author | Iago Toral Quiroga <[email protected]> | 2014-11-10 17:45:55 +0100 |
---|---|---|
committer | Iago Toral Quiroga <[email protected]> | 2015-01-12 11:20:29 +0100 |
commit | 3a4de321449551e48682ad42a57df020570fec6d (patch) | |
tree | 86b78de29ef8d37a867221cce71bc7006998786d /src/mesa/main/pack.c | |
parent | 873437e209cd54bed64e634cb9bd0e3332efb7b7 (diff) |
mesa: Remove _mesa_pack_rgba_span_float and tmp_pack.h
_mesa_pack_rgba_span_float was the last of the color span functions
and we have replaced all calls to it with calls to _mesa_format_convert,
so we can remove it together with tmp_pack.h which was used to
generate the pack functions for multiple types that were used from
the various color span functions that have been removed.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/pack.c')
-rw-r--r-- | src/mesa/main/pack.c | 403 |
1 files changed, 0 insertions, 403 deletions
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c index e0c2226cdf9..679ff9397cc 100644 --- a/src/mesa/main/pack.c +++ b/src/mesa/main/pack.c @@ -232,409 +232,6 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source, } -/** - * For small integer types, return the min and max possible values. - * Used for clamping floats to unscaled integer types. - * \return GL_TRUE if type is handled, GL_FALSE otherwise. - */ -static GLboolean -get_type_min_max(GLenum type, GLfloat *min, GLfloat *max) -{ - switch (type) { - case GL_BYTE: - *min = -128.0; - *max = 127.0; - return GL_TRUE; - case GL_UNSIGNED_BYTE: - *min = 0.0; - *max = 255.0; - return GL_TRUE; - case GL_SHORT: - *min = -32768.0; - *max = 32767.0; - return GL_TRUE; - case GL_UNSIGNED_SHORT: - *min = 0.0; - *max = 65535.0; - return GL_TRUE; - default: - return GL_FALSE; - } -} - -/* Customization of float packing. - */ -#define SRC_TYPE GLfloat - -#define DST_TYPE GLuint -#define FLOAT_SRC_CONVERT(x) FLOAT_TO_UINT(x) -#define SRC_CONVERT(x) (GLuint) x -#define FN_NAME pack_uint_from_float_rgba -#include "pack_tmp.h" -#undef DST_TYPE -#undef SRC_CONVERT -#undef FLOAT_SRC_CONVERT -#undef FN_NAME - -#define DST_TYPE GLint -#define FLOAT_SRC_CONVERT(x) FLOAT_TO_INT(x) -#define SRC_CONVERT(x) (GLint) x -#define FN_NAME pack_int_from_float_rgba -#include "pack_tmp.h" -#undef DST_TYPE -#undef SRC_CONVERT -#undef FLOAT_SRC_CONVERT -#undef FN_NAME - -#define DST_TYPE GLshort -#define FLOAT_SRC_CONVERT(x) FLOAT_TO_SHORT_TEX(x) -#define SRC_CONVERT(x) (GLshort) x -#define FN_NAME pack_short_from_float_rgba -#include "pack_tmp.h" -#undef DST_TYPE -#undef SRC_CONVERT -#undef FLOAT_SRC_CONVERT -#undef FN_NAME - -#define DST_TYPE GLubyte -#define FLOAT_SRC_CONVERT(x) FLOAT_TO_UBYTE(x) -#define SRC_CONVERT(x) (GLubyte) x -#define FN_NAME pack_ubyte_from_float_rgba -#include "pack_tmp.h" -#undef DST_TYPE -#undef SRC_CONVERT -#undef FLOAT_SRC_CONVERT -#undef FN_NAME - -#define DST_TYPE GLbyte -#define FLOAT_SRC_CONVERT(x) FLOAT_TO_BYTE_TEX(x) -#define SRC_CONVERT(x) (GLbyte) x -#define FN_NAME pack_byte_from_float_rgba -#include "pack_tmp.h" -#undef DST_TYPE -#undef SRC_CONVERT -#undef FLOAT_SRC_CONVERT -#undef FN_NAME - -#define DST_TYPE GLfloat -#define FLOAT_SRC_CONVERT(x) x -#define SRC_CONVERT(x) x -#define FN_NAME pack_float_from_float_rgba -#include "pack_tmp.h" -#undef DST_TYPE -#undef SRC_CONVERT -#undef FLOAT_SRC_CONVERT -#undef FN_NAME - -#define DST_TYPE GLhalfARB -#define FLOAT_SRC_CONVERT(x) _mesa_float_to_half(x) -#define FN_NAME pack_half_float_from_float_rgba -#include "pack_tmp.h" -#undef DST_TYPE -#undef SRC_CONVERT -#undef FLOAT_SRC_CONVERT -#undef FN_NAME - -#undef SRC_TYPE - -/** - * Used to pack an array [][4] of RGBA float colors as specified - * by the dstFormat, dstType and dstPacking. Used by glReadPixels. - * Historically, the RGBA values were in [0,1] and rescaled to fit - * into GLubytes, etc. But with new integer formats, the RGBA values - * may have any value and we don't always rescale when converting to - * integers. - * - * Note: the rgba values will be modified by this function when any pixel - * transfer ops are enabled. - */ -void -_mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4], - GLenum dstFormat, GLenum dstType, - GLvoid *dstAddr, - const struct gl_pixelstore_attrib *dstPacking, - GLbitfield transferOps) -{ - GLfloat *luminance; - const GLint comps = _mesa_components_in_format(dstFormat); - const GLboolean intDstFormat = _mesa_is_enum_format_integer(dstFormat); - GLuint i; - uint32_t dstMesaFormat; - - if (dstFormat == GL_LUMINANCE || - dstFormat == GL_LUMINANCE_ALPHA || - dstFormat == GL_LUMINANCE_INTEGER_EXT || - dstFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT) { - luminance = malloc(n * sizeof(GLfloat)); - if (!luminance) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing"); - return; - } - } - else { - luminance = NULL; - } - - /* EXT_texture_integer specifies no transfer ops on integer - * types in the resolved issues section. Just set them to 0 - * for integer surfaces. - */ - if (intDstFormat) - transferOps = 0; - - if (transferOps) { - _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba); - } - - /* - * Component clamping (besides clamping to [0,1] in - * _mesa_apply_rgba_transfer_ops()). - */ - if (intDstFormat) { - /* clamping to dest type's min/max values */ - GLfloat min, max; - if (get_type_min_max(dstType, &min, &max)) { - for (i = 0; i < n; i++) { - rgba[i][RCOMP] = CLAMP(rgba[i][RCOMP], min, max); - rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], min, max); - rgba[i][BCOMP] = CLAMP(rgba[i][BCOMP], min, max); - rgba[i][ACOMP] = CLAMP(rgba[i][ACOMP], min, max); - } - } - } - else if (dstFormat == GL_LUMINANCE || dstFormat == GL_LUMINANCE_ALPHA) { - /* compute luminance values */ - if (transferOps & IMAGE_CLAMP_BIT) { - for (i = 0; i < n; i++) { - GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP]; - luminance[i] = CLAMP(sum, 0.0F, 1.0F); - } - } - else { - for (i = 0; i < n; i++) { - luminance[i] = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP]; - } - } - } - - /* - * Pack/store the pixels. Ugh! Lots of cases!!! - */ - switch (dstType) { - case GL_UNSIGNED_BYTE: - pack_ubyte_from_float_rgba(ctx, dstAddr, dstFormat, rgba, luminance, n); - break; - case GL_BYTE: - pack_byte_from_float_rgba(ctx, dstAddr, dstFormat, rgba, luminance, n); - break; - case GL_UNSIGNED_SHORT: - { - GLushort *dst = (GLushort *) dstAddr; - switch (dstFormat) { - case GL_RED: - for (i=0;i<n;i++) - CLAMPED_FLOAT_TO_USHORT(dst[i], rgba[i][RCOMP]); - break; - case GL_GREEN: - for (i=0;i<n;i++) - CLAMPED_FLOAT_TO_USHORT(dst[i], rgba[i][GCOMP]); - break; - case GL_BLUE: - for (i=0;i<n;i++) - CLAMPED_FLOAT_TO_USHORT(dst[i], rgba[i][BCOMP]); - break; - case GL_ALPHA: - for (i=0;i<n;i++) - CLAMPED_FLOAT_TO_USHORT(dst[i], rgba[i][ACOMP]); - break; - case GL_LUMINANCE: - for (i=0;i<n;i++) - UNCLAMPED_FLOAT_TO_USHORT(dst[i], luminance[i]); - break; - case GL_LUMINANCE_ALPHA: - for (i=0;i<n;i++) { - UNCLAMPED_FLOAT_TO_USHORT(dst[i*2+0], luminance[i]); - CLAMPED_FLOAT_TO_USHORT(dst[i*2+1], rgba[i][ACOMP]); - } - break; - case GL_RG: - for (i=0;i<n;i++) { - CLAMPED_FLOAT_TO_USHORT(dst[i*2+0], rgba[i][RCOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*2+1], rgba[i][GCOMP]); - } - break; - case GL_RGB: - for (i=0;i<n;i++) { - CLAMPED_FLOAT_TO_USHORT(dst[i*3+0], rgba[i][RCOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*3+1], rgba[i][GCOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*3+2], rgba[i][BCOMP]); - } - break; - case GL_RGBA: - for (i=0;i<n;i++) { - CLAMPED_FLOAT_TO_USHORT(dst[i*4+0], rgba[i][RCOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*4+1], rgba[i][GCOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*4+2], rgba[i][BCOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*4+3], rgba[i][ACOMP]); - } - break; - case GL_BGR: - for (i=0;i<n;i++) { - CLAMPED_FLOAT_TO_USHORT(dst[i*3+0], rgba[i][BCOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*3+1], rgba[i][GCOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*3+2], rgba[i][RCOMP]); - } - break; - case GL_BGRA: - for (i=0;i<n;i++) { - CLAMPED_FLOAT_TO_USHORT(dst[i*4+0], rgba[i][BCOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*4+1], rgba[i][GCOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*4+2], rgba[i][RCOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*4+3], rgba[i][ACOMP]); - } - break; - case GL_ABGR_EXT: - for (i=0;i<n;i++) { - CLAMPED_FLOAT_TO_USHORT(dst[i*4+0], rgba[i][ACOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*4+1], rgba[i][BCOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*4+2], rgba[i][GCOMP]); - CLAMPED_FLOAT_TO_USHORT(dst[i*4+3], rgba[i][RCOMP]); - } - break; - case GL_RED_INTEGER_EXT: - for (i=0;i<n;i++) { - dst[i] = (GLushort) rgba[i][RCOMP]; - } - break; - case GL_GREEN_INTEGER_EXT: - for (i=0;i<n;i++) { - dst[i] = (GLushort) rgba[i][GCOMP]; - } - break; - case GL_BLUE_INTEGER_EXT: - for (i=0;i<n;i++) { - dst[i] = (GLushort) rgba[i][BCOMP]; - } - break; - case GL_ALPHA_INTEGER_EXT: - for (i=0;i<n;i++) { - dst[i] = (GLushort) rgba[i][ACOMP]; - } - break; - case GL_RG_INTEGER: - for (i=0;i<n;i++) { - dst[i*2+0] = (GLushort) rgba[i][RCOMP]; - dst[i*2+1] = (GLushort) rgba[i][GCOMP]; - } - break; - case GL_RGB_INTEGER_EXT: - for (i=0;i<n;i++) { - dst[i*3+0] = (GLushort) rgba[i][RCOMP]; - dst[i*3+1] = (GLushort) rgba[i][GCOMP]; - dst[i*3+2] = (GLushort) rgba[i][BCOMP]; - } - break; - case GL_RGBA_INTEGER_EXT: - for (i=0;i<n;i++) { - dst[i*4+0] = (GLushort) rgba[i][RCOMP]; - dst[i*4+1] = (GLushort) rgba[i][GCOMP]; - dst[i*4+2] = (GLushort) rgba[i][BCOMP]; - dst[i*4+3] = (GLushort) rgba[i][ACOMP]; - } - break; - case GL_BGR_INTEGER_EXT: - for (i=0;i<n;i++) { - dst[i*3+0] = (GLushort) rgba[i][BCOMP]; - dst[i*3+1] = (GLushort) rgba[i][GCOMP]; - dst[i*3+2] = (GLushort) rgba[i][RCOMP]; - } - break; - case GL_BGRA_INTEGER_EXT: - for (i=0;i<n;i++) { - dst[i*4+0] = (GLushort) rgba[i][BCOMP]; - dst[i*4+1] = (GLushort) rgba[i][GCOMP]; - dst[i*4+2] = (GLushort) rgba[i][RCOMP]; - dst[i*4+3] = (GLushort) rgba[i][ACOMP]; - } - break; - case GL_LUMINANCE_INTEGER_EXT: - for (i=0;i<n;i++) { - dst[i*2+0] = (GLushort) (rgba[i][RCOMP] + - rgba[i][GCOMP] + - rgba[i][BCOMP]); - dst[i*2+1] = (GLushort) rgba[i][ACOMP]; - } - break; - case GL_LUMINANCE_ALPHA_INTEGER_EXT: - for (i=0;i<n;i++) { - dst[i] = (GLushort) (rgba[i][RCOMP] + - rgba[i][GCOMP] + - rgba[i][BCOMP]); - } - break; - default: - _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); - } - } - break; - case GL_SHORT: - pack_short_from_float_rgba(ctx, dstAddr, dstFormat, rgba, luminance, n); - break; - case GL_UNSIGNED_INT: - pack_uint_from_float_rgba(ctx, dstAddr, dstFormat, rgba, luminance, n); - break; - case GL_INT: - pack_int_from_float_rgba(ctx, dstAddr, dstFormat, rgba, luminance, n); - break; - case GL_FLOAT: - /* No conversion necessary. */ - pack_float_from_float_rgba(ctx, dstAddr, dstFormat, rgba, luminance, n); - break; - case GL_HALF_FLOAT_ARB: - pack_half_float_from_float_rgba(ctx, dstAddr, dstFormat, rgba, luminance, n); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - case GL_UNSIGNED_INT_5_9_9_9_REV: - case GL_UNSIGNED_INT_10F_11F_11F_REV: - dstMesaFormat = _mesa_format_from_format_and_type(dstFormat, dstType); - if (!(dstMesaFormat & MESA_ARRAY_FORMAT_BIT)) { - _mesa_pack_float_rgba_row(dstMesaFormat, n, (void *)rgba[0], (void *)dstAddr); - break; - } else { - /* Fall through */ - } - default: - _mesa_problem(ctx, "bad type in _mesa_pack_rgba_span_float"); - free(luminance); - return; - } - - if (dstPacking->SwapBytes) { - GLint swapSize = _mesa_sizeof_packed_type(dstType); - if (swapSize == 2) { - _mesa_swap2((GLushort *) dstAddr, n * comps); - } - else if (swapSize == 4) { - _mesa_swap4((GLuint *) dstAddr, n * comps); - } - } - - free(luminance); -} - - - #define SWAP2BYTE(VALUE) \ { \ GLubyte *bytes = (GLubyte *) &(VALUE); \ |