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authorJason Ekstrand <[email protected]>2014-06-27 09:40:10 -0700
committerJason Ekstrand <[email protected]>2014-06-30 12:02:25 -0700
commit4000c0112a49c28793844f454278b50e00943173 (patch)
treed398a8d1ecc3ae5f81b0f8259f68e549de2d279c /src/mesa/main/pack.c
parent7577cdd8300068bdf1eda426951d7141450283aa (diff)
Remove the ATI_envmap_bumpmap extension
As far as I can tell, the Intel mesa driver is the only driver in the world still supporting this legacy extension. If someone wants to do bump mapping, they can use shaders. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> [v1] Reviewed-by: Chris Forbes <[email protected]> [v2] Reviewed-by: Ian Romanick <[email protected]> [v3]
Diffstat (limited to 'src/mesa/main/pack.c')
-rw-r--r--src/mesa/main/pack.c137
1 files changed, 0 insertions, 137 deletions
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
index 1df656832b8..5ebaaf6e53c 100644
--- a/src/mesa/main/pack.c
+++ b/src/mesa/main/pack.c
@@ -420,11 +420,6 @@ get_component_indexes(GLenum format,
*blueIndex = 1;
*alphaIndex = 0;
break;
- case GL_DU8DV8_ATI:
- case GL_DUDV_ATI:
- *redIndex = 0;
- *greenIndex = 1;
- break;
default:
assert(0 && "bad format in get_component_indexes()");
}
@@ -1471,13 +1466,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
rgba[i][BCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_UBYTE(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]);
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -1628,13 +1616,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
rgba[i][BCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_BYTE_TEX(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_BYTE_TEX(rgba[i][GCOMP]);
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -1785,13 +1766,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
rgba[i][BCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_USHORT(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_USHORT(rgba[i][GCOMP]);
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -1942,13 +1916,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
rgba[i][BCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_SHORT_TEX(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_SHORT_TEX(rgba[i][GCOMP]);
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -2099,13 +2066,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
rgba[i][BCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_UINT(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_UINT(rgba[i][GCOMP]);
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -2185,13 +2145,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
dst[i*4+3] = FLOAT_TO_INT(rgba[i][RCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_INT(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_INT(rgba[i][GCOMP]);
- }
- break;
case GL_RED_INTEGER_EXT:
for (i=0;i<n;i++) {
dst[i] = (GLint) rgba[i][RCOMP];
@@ -2342,13 +2295,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
dst[i*4+3] = rgba[i][RCOMP];
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = rgba[i][RCOMP];
- dst[i*2+1] = rgba[i][GCOMP];
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -2428,13 +2374,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
dst[i*4+3] = _mesa_float_to_half(rgba[i][RCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = _mesa_float_to_half(rgba[i][RCOMP]);
- dst[i*2+1] = _mesa_float_to_half(rgba[i][GCOMP]);
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -3095,13 +3034,6 @@ get_component_mapping(GLenum format,
*bDst = 1;
*aDst = 0;
break;
- case GL_DU8DV8_ATI:
- case GL_DUDV_ATI:
- *rSrc = 0;
- *gSrc = 1;
- *bSrc = -1;
- *aSrc = -1;
- break;
default:
_mesa_problem(NULL, "bad srcFormat %s in get_component_mapping",
_mesa_lookup_enum_by_nr(format));
@@ -3151,8 +3083,6 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
srcFormat == GL_RGBA ||
srcFormat == GL_BGRA ||
srcFormat == GL_ABGR_EXT ||
- srcFormat == GL_DU8DV8_ATI ||
- srcFormat == GL_DUDV_ATI ||
srcFormat == GL_RED_INTEGER_EXT ||
srcFormat == GL_GREEN_INTEGER_EXT ||
srcFormat == GL_BLUE_INTEGER_EXT ||
@@ -3768,8 +3698,6 @@ extract_uint_rgba(GLuint n, GLuint rgba[][4],
srcFormat == GL_RGBA ||
srcFormat == GL_BGRA ||
srcFormat == GL_ABGR_EXT ||
- srcFormat == GL_DU8DV8_ATI ||
- srcFormat == GL_DUDV_ATI ||
srcFormat == GL_RED_INTEGER_EXT ||
srcFormat == GL_RG_INTEGER ||
srcFormat == GL_GREEN_INTEGER_EXT ||
@@ -4846,71 +4774,6 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx,
}
-
-/**
- * Similar to _mesa_unpack_color_span_float(), but for dudv data instead of rgba,
- * directly return GLbyte data, no transfer ops apply.
- */
-void
-_mesa_unpack_dudv_span_byte( struct gl_context *ctx,
- GLuint n, GLenum dstFormat, GLbyte dest[],
- GLenum srcFormat, GLenum srcType,
- const GLvoid *source,
- const struct gl_pixelstore_attrib *srcPacking,
- GLbitfield transferOps )
-{
- ASSERT(dstFormat == GL_DUDV_ATI);
- ASSERT(srcFormat == GL_DUDV_ATI ||
- srcFormat == GL_DU8DV8_ATI);
-
- ASSERT(srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_BYTE ||
- srcType == GL_UNSIGNED_SHORT ||
- srcType == GL_SHORT ||
- srcType == GL_UNSIGNED_INT ||
- srcType == GL_INT ||
- srcType == GL_HALF_FLOAT_ARB ||
- srcType == GL_FLOAT);
-
- /* general solution */
- {
- GLint dstComponents;
- GLbyte *dst = dest;
- GLuint i;
- GLfloat (*rgba)[4] = malloc(4 * n * sizeof(GLfloat));
-
- if (!rgba) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
- return;
- }
-
- dstComponents = _mesa_components_in_format( dstFormat );
- /* source & dest image formats should have been error checked by now */
- assert(dstComponents > 0);
-
- /*
- * Extract image data and convert to RGBA floats
- */
- extract_float_rgba(n, rgba, srcFormat, srcType, source,
- srcPacking->SwapBytes);
-
-
- /* Now determine which color channels we need to produce.
- * And determine the dest index (offset) within each color tuple.
- */
-
- /* Now pack results in the requested dstFormat */
- for (i = 0; i < n; i++) {
- /* not sure - need clamp[-1,1] here? */
- dst[0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
- dst[1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
- dst += dstComponents;
- }
-
- free(rgba);
- }
-}
-
/*
* Unpack a row of color index data from a client buffer according to
* the pixel unpacking parameters.