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authorEric Anholt <[email protected]>2012-08-07 16:53:24 -0700
committerEric Anholt <[email protected]>2012-10-16 13:13:44 -0700
commit5c8dd6cf7995ae52a5482c1209c218f0b9a7b1c1 (patch)
treec1de740798b7bb731e1531ab5d2bac0193e8df45 /src/mesa/main/pack.c
parentddfa346e4a685269c576714eb0b14fd23d748217 (diff)
i965: Share the draw x/y offset masking code between main/blorp and all gens.
This code is twisty, and the comment before most of the blocks was actually giving me the opposite impression from its intention: We want to apply as much of our offset as possible through coarse tile-aligned adjustment, since we can do so independently per buffer, and apply the minimum we can through fine-grained drawing offset x/y, since it has to agree between all buffers. Reviewed-by: Kenneth Graunke <[email protected]>
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