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authorBrian Paul <[email protected]>2003-03-29 16:38:08 +0000
committerBrian Paul <[email protected]>2003-03-29 16:38:08 +0000
commit29af3b2be65de1f0768fa51637835d115c00772c (patch)
treeb84e5e0415346586f3f85d5d51e3a9a3094e3c55 /src/mesa/main/nvvertparse.c
parent52334967edb3bf79c3eecbd599dcef667ba63239 (diff)
added _mesa_print_nv_vertex_instruction()
Diffstat (limited to 'src/mesa/main/nvvertparse.c')
-rw-r--r--src/mesa/main/nvvertparse.c32
1 files changed, 22 insertions, 10 deletions
diff --git a/src/mesa/main/nvvertparse.c b/src/mesa/main/nvvertparse.c
index a84eb34071e..ed38dc65b9a 100644
--- a/src/mesa/main/nvvertparse.c
+++ b/src/mesa/main/nvvertparse.c
@@ -1,4 +1,4 @@
-/* $Id: nvvertparse.c,v 1.4 2003/03/14 15:40:59 brianp Exp $ */
+/* $Id: nvvertparse.c,v 1.5 2003/03/29 16:38:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1291,7 +1291,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
program->OutputsWritten = parseState.outputsWritten;
program->IsPositionInvariant = parseState.isPositionInvariant;
-#ifdef DEBUG_foo
+#ifdef DEBUG
_mesa_printf("--- glLoadProgramNV result ---\n");
_mesa_print_nv_vertex_program(program);
_mesa_printf("------------------------------\n");
@@ -1394,15 +1394,12 @@ PrintDstReg(const struct vp_dst_register *dst)
/**
- * Print (unparse) the given vertex program. Just for debugging.
+ * Print a single NVIDIA vertex program instruction.
*/
void
-_mesa_print_nv_vertex_program(const struct vertex_program *program)
+_mesa_print_nv_vertex_instruction(const struct vp_instruction *inst)
{
- const struct vp_instruction *inst;
-
- for (inst = program->Instructions; ; inst++) {
- switch (inst->Opcode) {
+ switch (inst->Opcode) {
case VP_OPCODE_MOV:
case VP_OPCODE_LIT:
case VP_OPCODE_RCP:
@@ -1454,10 +1451,25 @@ _mesa_print_nv_vertex_program(const struct vertex_program *program)
break;
case VP_OPCODE_END:
_mesa_printf("END\n");
- return;
+ break;
default:
_mesa_printf("BAD INSTRUCTION\n");
- }
+ }
+}
+
+
+/**
+ * Print (unparse) the given vertex program. Just for debugging.
+ */
+void
+_mesa_print_nv_vertex_program(const struct vertex_program *program)
+{
+ const struct vp_instruction *inst;
+
+ for (inst = program->Instructions; ; inst++) {
+ _mesa_print_nv_vertex_instruction(inst);
+ if (inst->Opcode == VP_OPCODE_END)
+ return;
}
}