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authorMathias Fröhlich <[email protected]>2011-10-31 22:23:51 +0100
committerMathias Fröhlich <[email protected]>2011-11-29 06:37:19 +0100
commit762c9766c93697af8d7fbaa729aed118789dbe8e (patch)
treecff8bf8eaa64b2a47226c9f02f0e5e85c42949d0 /src/mesa/main/nvprogram.c
parentdca6a28a14f22d77273d79d44f57b0d853c0242d (diff)
mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.
Replace the distinct struct gl_client_array members in gl_array_object by an array of gl_client_arrays indexed by VERT_ATTRIB_*. Renumber the vertex attributes slightly to keep the old semantics of the distinct array members. Make use of the upper 32 bits in VERT_BIT_*. Update all occurances of the distinct struct members with the array equivalents. Signed-off-by: Mathias Froehlich <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/nvprogram.c')
-rw-r--r--src/mesa/main/nvprogram.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c
index a0e89b10f5e..dae11566e39 100644
--- a/src/mesa/main/nvprogram.c
+++ b/src/mesa/main/nvprogram.c
@@ -365,7 +365,7 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
return;
}
- array = &ctx->Array.ArrayObj->VertexAttrib[index];
+ array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
switch (pname) {
case GL_ATTRIB_ARRAY_SIZE_NV:
@@ -409,7 +409,7 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
return;
}
- array = &ctx->Array.ArrayObj->VertexAttrib[index];
+ array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
switch (pname) {
case GL_ATTRIB_ARRAY_SIZE_NV:
@@ -453,7 +453,7 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
return;
}
- array = &ctx->Array.ArrayObj->VertexAttrib[index];
+ array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
switch (pname) {
case GL_ATTRIB_ARRAY_SIZE_NV:
@@ -508,7 +508,7 @@ _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
- *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
+ *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
}
void