diff options
author | Brian Paul <[email protected]> | 2003-01-14 04:55:45 +0000 |
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committer | Brian Paul <[email protected]> | 2003-01-14 04:55:45 +0000 |
commit | 610d59981a9f43fefe29b34ef19c184d28e2bef5 (patch) | |
tree | 6bac42c2fd25b19ed35260538c6d945de8d699d8 /src/mesa/main/nvprogram.c | |
parent | cf01d97dc3e23af067dd9633a2bfa61a6a794ce6 (diff) |
First batch of code for GL_NV_fragment_program.
Re-org of some GL_NV_vertex_program code.
Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
Diffstat (limited to 'src/mesa/main/nvprogram.c')
-rw-r--r-- | src/mesa/main/nvprogram.c | 1182 |
1 files changed, 1182 insertions, 0 deletions
diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c new file mode 100644 index 00000000000..87a1a17241c --- /dev/null +++ b/src/mesa/main/nvprogram.c @@ -0,0 +1,1182 @@ +/* $Id: nvprogram.c,v 1.1 2003/01/14 04:55:46 brianp Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 5.1 + * + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file nvprogram.c + * \brief NVIDIA vertex/fragment program state management functions. + * \author Brian Paul + */ + + +#include "glheader.h" +#include "context.h" +#include "hash.h" +#include "imports.h" +#include "macros.h" +#include "mtypes.h" +#include "nvfragparse.h" +#include "nvfragprog.h" +#include "nvvertexec.h" +#include "nvvertparse.h" +#include "nvvertprog.h" +#include "nvprogram.h" + + + +/** + * Set the vertex/fragment program error state (position and error string). + * This is generally called from within the parsers. + */ +void +_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string) +{ + ctx->Program.ErrorPos = pos; + _mesa_free((void *) ctx->Program.ErrorString); + if (!string) + string = ""; + ctx->Program.ErrorString = _mesa_strdup(string); +} + + +/** + * Delete a program and remove it from the hash table, ignoring the + * reference count. + * \note Called from the GL API dispatcher. + */ +void +_mesa_delete_program(GLcontext *ctx, GLuint id) +{ + struct program *prog = (struct program *) + _mesa_HashLookup(ctx->Shared->Programs, id); + + if (prog) { + if (prog->String) + FREE(prog->String); + if (prog->Target == GL_VERTEX_PROGRAM_NV || + prog->Target == GL_VERTEX_STATE_PROGRAM_NV) { + struct vertex_program *vprog = (struct vertex_program *) prog; + if (vprog->Instructions) + FREE(vprog->Instructions); + } + else if (prog->Target == GL_FRAGMENT_PROGRAM_NV) { + struct fragment_program *fprog = (struct fragment_program *) prog; + if (fprog->Instructions) + FREE(fprog->Instructions); + } + _mesa_HashRemove(ctx->Shared->Programs, id); + FREE(prog); + } +} + + +/** + * Bind a program (make it current) + * \note Called from the GL API dispatcher. + */ +void +_mesa_BindProgramNV(GLenum target, GLuint id) +{ + struct program *prog; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target == GL_VERTEX_PROGRAM_NV) { + if (ctx->VertexProgram.Current && + ctx->VertexProgram.Current->Base.Id == id) + return; + /* decrement refcount on previously bound vertex program */ + if (ctx->VertexProgram.Current) { + ctx->VertexProgram.Current->Base.RefCount--; + /* and delete if refcount goes below one */ + if (ctx->VertexProgram.Current->Base.RefCount <= 0) + _mesa_delete_program(ctx, ctx->VertexProgram.Current->Base.Id); + } + } + else if (target == GL_FRAGMENT_PROGRAM_NV) { + if (ctx->FragmentProgram.Current && + ctx->FragmentProgram.Current->Base.Id == id) + return; + /* decrement refcount on previously bound fragment program */ + if (ctx->FragmentProgram.Current) { + ctx->FragmentProgram.Current->Base.RefCount--; + /* and delete if refcount goes below one */ + if (ctx->FragmentProgram.Current->Base.RefCount <= 0) + _mesa_delete_program(ctx, ctx->FragmentProgram.Current->Base.Id); + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV"); + return; + } + + /* NOTE: binding to a non-existant program is not an error. + * That's supposed to be caught in glBegin. + */ + prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); + + if (!prog && id > 0){ + /* allocate new program */ + if (target == GL_VERTEX_PROGRAM_NV) { + struct vertex_program *vprog = CALLOC_STRUCT(vertex_program); + if (!vprog) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV"); + return; + } + prog = &(vprog->Base); + } + else if (target == GL_FRAGMENT_PROGRAM_NV) { + struct fragment_program *fprog = CALLOC_STRUCT(fragment_program); + if (!fprog) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV"); + return; + } + prog = &(fprog->Base); + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV(target)"); + return; + } + prog->Id = id; + prog->Target = target; + prog->Resident = GL_TRUE; + prog->RefCount = 1; + _mesa_HashInsert(ctx->Shared->Programs, id, prog); + } + + /* bind now */ + if (target == GL_VERTEX_PROGRAM_NV) { + ctx->VertexProgram.Current = (struct vertex_program *) prog; + } + else if (target == GL_FRAGMENT_PROGRAM_NV) { + ctx->FragmentProgram.Current = (struct fragment_program *) prog; + } + + if (prog) + prog->RefCount++; +} + + +/** + * Delete a list of programs. + * \note Not compiled into display lists. + * \note Called from the GL API dispatcher. + */ +void +_mesa_DeleteProgramsNV(GLsizei n, const GLuint *ids) +{ + GLint i; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (n < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glDeleteProgramsNV" ); + return; + } + + for (i = 0; i < n; i++) { + if (ids[i] != 0) { + struct program *prog = (struct program *) + _mesa_HashLookup(ctx->Shared->Programs, ids[i]); + if (prog) { + if (prog->Target == GL_VERTEX_PROGRAM_NV || + prog->Target == GL_VERTEX_STATE_PROGRAM_NV) { + if (ctx->VertexProgram.Current && + ctx->VertexProgram.Current->Base.Id == ids[i]) { + /* unbind this currently bound program */ + _mesa_BindProgramNV(prog->Target, 0); + } + } + else if (prog->Target == GL_FRAGMENT_PROGRAM_NV) { + if (ctx->FragmentProgram.Current && + ctx->FragmentProgram.Current->Base.Id == ids[i]) { + /* unbind this currently bound program */ + _mesa_BindProgramNV(prog->Target, 0); + } + } + else { + _mesa_problem(ctx, "bad target in glDeleteProgramsNV"); + return; + } + prog->RefCount--; + if (prog->RefCount <= 0) { + _mesa_delete_program(ctx, ids[i]); + } + } + } + } +} + + +/** + * Execute a vertex state program. + * \note Called from the GL API dispatcher. + */ +void +_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) +{ + struct vertex_program *vprog; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target != GL_VERTEX_STATE_PROGRAM_NV) { + _mesa_error(ctx, GL_INVALID_ENUM, "glExecuteProgramNV"); + return; + } + + vprog = (struct vertex_program *) + _mesa_HashLookup(ctx->Shared->Programs, id); + + if (!vprog || vprog->Base.Target != GL_VERTEX_STATE_PROGRAM_NV) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glExecuteProgramNV"); + return; + } + + _mesa_init_vp_registers(ctx); + _mesa_init_tracked_matrices(ctx); + COPY_4V(ctx->VertexProgram.Machine.Registers[VP_INPUT_REG_START], params); + _mesa_exec_vertex_program(ctx, vprog); +} + + +/** + * Generate a list of new program identifiers. + * \note Not compiled into display lists. + * \note Called from the GL API dispatcher. + */ +void +_mesa_GenProgramsNV(GLsizei n, GLuint *ids) +{ + GLuint first; + GLuint i; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (n < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGenProgramsNV"); + return; + } + + if (!ids) + return; + + first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n); + + for (i = 0; i < (GLuint) n; i++) { + const int bytes = MAX2(sizeof(struct vertex_program), + sizeof(struct fragment_program)); + struct program *prog = (struct program *) CALLOC(bytes); + if (!prog) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenProgramsNV"); + return; + } + prog->RefCount = 1; + prog->Id = first + i; + _mesa_HashInsert(ctx->Shared->Programs, first + i, prog); + } + + /* Return the program names */ + for (i = 0; i < (GLuint) n; i++) { + ids[i] = first + i; + } +} + + +/** + * Determine if a set of programs is resident in hardware. + * \note Not compiled into display lists. + * \note Called from the GL API dispatcher. + */ +GLboolean _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, + GLboolean *residences) +{ + GLint i; + GLboolean retVal = GL_TRUE; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + if (n < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(n)"); + return GL_FALSE; + } + + for (i = 0; i < n; i++) { + struct program *prog; + + if (ids[i] == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(id=0)"); + return GL_FALSE; + } + + prog = (struct program *) + _mesa_HashLookup(ctx->Shared->Programs, ids[i]); + if (!prog) { + _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(id)"); + return GL_FALSE; + } + + if (!prog->Resident) { + retVal = GL_FALSE; + break; + } + } + + /* only write to residences if returning false! */ + if (retVal == GL_FALSE) { + for (i = 0; i < n; i++) { + const struct program *prog = (const struct program *) + _mesa_HashLookup(ctx->Shared->Programs, ids[i]); + residences[i] = prog->Resident; + } + } + + return retVal; +} + + +/** + * Request that a set of programs be resident in hardware. + * \note Called from the GL API dispatcher. + */ +void +_mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids) +{ + GLint i; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (n < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(n)"); + return; + } + + /* just error checking for now */ + for (i = 0; i < n; i++) { + struct program *prog; + + if (ids[i] == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)"); + return; + } + + prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, ids[i]); + + if (!prog) { + _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)"); + return; + } + + prog->Resident = GL_TRUE; + } +} + + +/** + * Get a program parameter register. + * \note Not compiled into display lists. + * \note Called from the GL API dispatcher. + */ +void +_mesa_GetProgramParameterfvNV(GLenum target, GLuint index, + GLenum pname, GLfloat *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target == GL_VERTEX_PROGRAM_NV) { + if (pname == GL_PROGRAM_PARAMETER_NV) { + if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { + index += VP_PROG_REG_START; + COPY_4V(params, ctx->VertexProgram.Machine.Registers[index]); + } + else { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetProgramParameterfvNV(index)"); + return; + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(pname)"); + return; + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(target)"); + return; + } +} + + +/** + * Get a program parameter register. + * \note Not compiled into display lists. + * \note Called from the GL API dispatcher. + */ +void +_mesa_GetProgramParameterdvNV(GLenum target, GLuint index, + GLenum pname, GLdouble *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target == GL_VERTEX_PROGRAM_NV) { + if (pname == GL_PROGRAM_PARAMETER_NV) { + if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { + index += VP_PROG_REG_START; + COPY_4V(params, ctx->VertexProgram.Machine.Registers[index]); + } + else { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetProgramParameterdvNV(index)"); + return; + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(pname)"); + return; + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(target)"); + return; + } +} + + +/** + * Get a program attribute. + * \note Not compiled into display lists. + * \note Called from the GL API dispatcher. + */ +void +_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params) +{ + struct program *prog; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); + if (!prog) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramivNV"); + return; + } + + switch (pname) { + case GL_PROGRAM_TARGET_NV: + *params = prog->Target; + return; + case GL_PROGRAM_LENGTH_NV: + *params = prog->String ? _mesa_strlen((char *) prog->String) : 0; + return; + case GL_PROGRAM_RESIDENT_NV: + *params = prog->Resident; + return; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivNV(pname)"); + return; + } +} + + +/** + * Get the program source code. + * \note Not compiled into display lists. + * \note Called from the GL API dispatcher. + */ +void +_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) +{ + struct program *prog; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (pname != GL_PROGRAM_STRING_NV) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivNV(pname)"); + return; + } + + prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); + if (!prog) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramivNV"); + return; + } + + if (prog->String) { + MEMCPY(program, prog->String, _mesa_strlen((char *) prog->String)); + } + else { + program[0] = 0; + } +} + + +/** + * Get matrix tracking information. + * \note Not compiled into display lists. + * \note Called from the GL API dispatcher. + */ +void +_mesa_GetTrackMatrixivNV(GLenum target, GLuint address, + GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target == GL_VERTEX_PROGRAM_NV) { + GLuint i; + + if ((address & 0x3) || address >= MAX_NV_VERTEX_PROGRAM_PARAMS) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetTrackMatrixivNV(address)"); + return; + } + + i = address / 4; + + switch (pname) { + case GL_TRACK_MATRIX_NV: + params[0] = (GLint) ctx->VertexProgram.TrackMatrix[i]; + return; + case GL_TRACK_MATRIX_TRANSFORM_NV: + params[0] = (GLint) ctx->VertexProgram.TrackMatrixTransform[i]; + return; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV"); + return; + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV"); + return; + } +} + + +/** + * Get a vertex (or vertex array) attribute. + * \note Not compiled into display lists. + * \note Called from the GL API dispatcher. + */ +void +_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (index == 0 || index >= VP_NUM_INPUT_REGS) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); + return; + } + + switch (pname) { + case GL_ATTRIB_ARRAY_SIZE_NV: + params[0] = ctx->Array.VertexAttrib[index].Size; + break; + case GL_ATTRIB_ARRAY_STRIDE_NV: + params[0] = ctx->Array.VertexAttrib[index].Stride; + break; + case GL_ATTRIB_ARRAY_TYPE_NV: + params[0] = ctx->Array.VertexAttrib[index].Type; + break; + case GL_CURRENT_ATTRIB_NV: + COPY_4V(params, ctx->Current.Attrib[index]); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); + return; + } +} + +/** + * Get a vertex (or vertex array) attribute. + * \note Not compiled into display lists. + * \note Called from the GL API dispatcher. + */ +void +_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (index == 0 || index >= VP_NUM_INPUT_REGS) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); + return; + } + + switch (pname) { + case GL_ATTRIB_ARRAY_SIZE_NV: + params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Size; + break; + case GL_ATTRIB_ARRAY_STRIDE_NV: + params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Stride; + break; + case GL_ATTRIB_ARRAY_TYPE_NV: + params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Type; + break; + case GL_CURRENT_ATTRIB_NV: + COPY_4V(params, ctx->Current.Attrib[index]); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); + return; + } +} + +/** + * Get a vertex (or vertex array) attribute. + * \note Not compiled into display lists. + * \note Called from the GL API dispatcher. + */ +void +_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (index == 0 || index >= VP_NUM_INPUT_REGS) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); + return; + } + + switch (pname) { + case GL_ATTRIB_ARRAY_SIZE_NV: + params[0] = ctx->Array.VertexAttrib[index].Size; + break; + case GL_ATTRIB_ARRAY_STRIDE_NV: + params[0] = ctx->Array.VertexAttrib[index].Stride; + break; + case GL_ATTRIB_ARRAY_TYPE_NV: + params[0] = ctx->Array.VertexAttrib[index].Type; + break; + case GL_CURRENT_ATTRIB_NV: + COPY_4V_CAST(params, ctx->Current.Attrib[index], GLint); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); + return; + } +} + + +/** + * Get a vertex array attribute pointer. + * \note Not compiled into display lists. + * \note Called from the GL API dispatcher. + */ +void +_mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerNV(index)"); + return; + } + + if (pname != GL_ATTRIB_ARRAY_POINTER_NV) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerNV(pname)"); + return; + } + + *pointer = ctx->Array.VertexAttrib[index].Ptr;; +} + + +/** + * Determine if id names a program. + * \note Not compiled into display lists. + * \note Called from the GL API dispatcher. + * \param id is the program identifier + * \return GL_TRUE if id is a program, else GL_FALSE. + */ +GLboolean _mesa_IsProgramNV(GLuint id) +{ + struct program *prog; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + if (id == 0) + return GL_FALSE; + + prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); + if (prog && prog->Target) + return GL_TRUE; + else + return GL_FALSE; +} + + +/** + * Load a program. + * \note Called from the GL API dispatcher. + */ +void +_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, + const GLubyte *program) +{ + struct program *prog; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (id == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(id)"); + return; + } + + prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); + + if (prog && prog->Target != 0 && prog->Target != target) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(target)"); + return; + } + + /* Reset error pos and string */ + _mesa_set_program_error(ctx, -1, NULL); + + if (target == GL_VERTEX_PROGRAM_NV || + target == GL_VERTEX_STATE_PROGRAM_NV) { + struct vertex_program *vprog = (struct vertex_program *) prog; + if (!vprog) { + vprog = CALLOC_STRUCT(vertex_program); + if (!vprog) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); + return; + } + vprog->Base.RefCount = 1; + vprog->Base.Resident = GL_TRUE; + _mesa_HashInsert(ctx->Shared->Programs, id, vprog); + } + _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog); + } + else if (target == GL_FRAGMENT_PROGRAM_NV) { + struct fragment_program *fprog = (struct fragment_program *) prog; + if (!fprog) { + fprog = CALLOC_STRUCT(fragment_program); + if (!fprog) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); + return; + } + fprog->Base.RefCount = 1; + fprog->Base.Resident = GL_TRUE; + _mesa_HashInsert(ctx->Shared->Programs, id, fprog); + } + _mesa_parse_nv_fragment_program(ctx, target, program, len, fprog); + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "LoadProgramNV(target)"); + } +} + + + +/** + * Set a program parameter register. + * \note Called from the GL API dispatcher. + */ +void +_mesa_ProgramParameter4dNV(GLenum target, GLuint index, + GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + _mesa_ProgramParameter4fNV(target, index, x, y, z, w); +} + + +/** + * Set a program parameter register. + * \note Called from the GL API dispatcher. + */ +void +_mesa_ProgramParameter4dvNV(GLenum target, GLuint index, + const GLdouble *params) +{ + _mesa_ProgramParameter4fNV(target, index, + params[0], params[1], params[2], params[3]); +} + + +/** + * Set a program parameter register. + * \note Called from the GL API dispatcher. + */ +void +_mesa_ProgramParameter4fNV(GLenum target, GLuint index, + GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target == GL_VERTEX_PROGRAM_NV) { + if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { + index += VP_PROG_REG_START; + ASSIGN_4V(ctx->VertexProgram.Machine.Registers[index], x, y, z, w); + } + else { + _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameterrNV(index)"); + return; + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameterrNV"); + return; + } +} + + +/** + * Set a program parameter register. + * \note Called from the GL API dispatcher. + */ +void +_mesa_ProgramParameter4fvNV(GLenum target, GLuint index, + const GLfloat *params) +{ + _mesa_ProgramParameter4fNV(target, index, + params[0], params[1], params[2], params[3]); +} + + + +/** + * Set a sequence of program parameter registers. + * \note Called from the GL API dispatcher. + */ +void +_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, + GLuint num, const GLdouble *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target == GL_VERTEX_PROGRAM_NV) { + GLuint i; + if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) { + _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4dvNV"); + return; + } + index += VP_PROG_REG_START; + for (i = 0; i < num; i++) { + COPY_4V_CAST(ctx->VertexProgram.Machine.Registers[index + i], + params, GLfloat); + params += 4; + }; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4dvNV"); + return; + } +} + + +/** + * Set a sequence of program parameter registers. + * \note Called from the GL API dispatcher. + */ +void +_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, + GLuint num, const GLfloat *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target == GL_VERTEX_PROGRAM_NV) { + GLuint i; + if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) { + _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4fvNV"); + return; + } + index += VP_PROG_REG_START; + for (i = 0; i < num; i++) { + COPY_4V(ctx->VertexProgram.Machine.Registers[index + i], params); + params += 4; + }; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4fvNV"); + return; + } +} + + + +/** + * Setup tracking of matrices into program parameter registers. + * \note Called from the GL API dispatcher. + */ +void +_mesa_TrackMatrixNV(GLenum target, GLuint address, + GLenum matrix, GLenum transform) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target == GL_VERTEX_PROGRAM_NV) { + if (address & 0x3) { + /* addr must be multiple of four */ + _mesa_error(ctx, GL_INVALID_VALUE, "glTrackMatrixNV(address)"); + return; + } + + switch (matrix) { + case GL_NONE: + case GL_MODELVIEW: + case GL_PROJECTION: + case GL_TEXTURE: + case GL_COLOR: + case GL_MODELVIEW_PROJECTION_NV: + case GL_MATRIX0_NV: + case GL_MATRIX1_NV: + case GL_MATRIX2_NV: + case GL_MATRIX3_NV: + case GL_MATRIX4_NV: + case GL_MATRIX5_NV: + case GL_MATRIX6_NV: + case GL_MATRIX7_NV: + /* OK, fallthrough */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(matrix)"); + return; + } + + switch (transform) { + case GL_IDENTITY_NV: + case GL_INVERSE_NV: + case GL_TRANSPOSE_NV: + case GL_INVERSE_TRANSPOSE_NV: + /* OK, fallthrough */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(transform)"); + return; + } + + ctx->VertexProgram.TrackMatrix[address / 4] = matrix; + ctx->VertexProgram.TrackMatrixTransform[address / 4] = transform; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(target)"); + return; + } +} + + +static GLfloat * +lookup_program_parameter(struct fragment_program *fprog, + GLsizei len, const GLubyte *name) +{ + return NULL; +} + + +void +glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, + GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + struct program *prog; + GLfloat *p; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); + if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramNamedParameterNV"); + return; + } + + if (len <= 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV"); + return; + } + + p = lookup_program_parameter((struct fragment_program *) prog, len, name); + if (!p) { + _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV"); + return; + } + + p[0] = x; + p[1] = y; + p[2] = z; + p[3] = w; +} + + +void +glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, + const float v[]) +{ + glProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]); +} + + +void +glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, + GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + glProgramNamedParameter4fNV(id, len, name, x, y, z, w); +} + + +void +glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, + const double v[]) +{ + glProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]); +} + + +void +glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, + GLfloat *params) +{ + struct program *prog; + const GLfloat *p; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); + if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramNamedParameterNV"); + return; + } + + if (len <= 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV"); + return; + } + + p = lookup_program_parameter((struct fragment_program *) prog, len, name); + if (!p) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV"); + return; + } + + params[0] = p[0]; + params[1] = p[1]; + params[2] = p[2]; + params[3] = p[3]; +} + + +void +glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, + GLdouble *params) +{ + GLfloat floatParams[4]; + glGetProgramNamedParameterfvNV(id, len, name, floatParams); + COPY_4V(params, floatParams); +} + + +void +glProgramLocalParameter4fARB(GLenum target, GLuint index, + GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target == GL_FRAGMENT_PROGRAM_NV) { + struct fragment_program *fprog = ctx->FragmentProgram.Current; + if (!fprog) { + _mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameterARB"); + return; + } + if (index >= MAX_NV_FRAGMENT_PROGRAM_PARAMS) { + _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameterARB"); + return; + } + fprog->LocalParams[index][0] = x; + fprog->LocalParams[index][1] = y; + fprog->LocalParams[index][2] = z; + fprog->LocalParams[index][3] = w; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameterARB"); + return; + } +} + + +void +glProgramLocalParameter4fvARB(GLenum target, GLuint index, + const GLfloat *params) +{ + glProgramLocalParameter4fARB(target, index, params[0], params[1], + params[2], params[3]); +} + + +void +glProgramLocalParameter4dARB(GLenum target, GLuint index, + GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + glProgramLocalParameter4fARB(target, index, x, y, z, w); +} + + +void +glProgramLocalParameter4dvARB(GLenum target, GLuint index, + const GLdouble *params) +{ + glProgramLocalParameter4fARB(target, index, params[0], params[1], + params[2], params[3]); +} + + +void +glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target == GL_FRAGMENT_PROGRAM_NV) { + struct fragment_program *fprog = ctx->FragmentProgram.Current; + if (!fprog) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramLocalParameterARB"); + return; + } + if (index >= MAX_NV_FRAGMENT_PROGRAM_PARAMS) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramLocalParameterARB"); + return; + } + params[0] = fprog->LocalParams[index][0]; + params[1] = fprog->LocalParams[index][1]; + params[2] = fprog->LocalParams[index][2]; + params[3] = fprog->LocalParams[index][3]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramLocalParameterARB"); + return; + } +} + + +void +glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params) +{ + GLfloat floatParams[4]; + glGetProgramLocalParameterfvARB(target, index, floatParams); + COPY_4V(params, floatParams); +} |