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authorBrian Paul <[email protected]>2003-04-08 02:27:16 +0000
committerBrian Paul <[email protected]>2003-04-08 02:27:16 +0000
commit36a0a3252e1e20df69b53f70ba93bc74c4a4bf0e (patch)
tree6c680de320af7a288fe70e5a95696bcf0f5faa56 /src/mesa/main/nvprogram.c
parent0cebd5822a39ad3b3d7621f8e59efab329bfb5b9 (diff)
Added ctx->Texture._EnabledCoordUnits bitfield.
Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now.
Diffstat (limited to 'src/mesa/main/nvprogram.c')
-rw-r--r--src/mesa/main/nvprogram.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c
index ae0a9081edc..48b56f27e3a 100644
--- a/src/mesa/main/nvprogram.c
+++ b/src/mesa/main/nvprogram.c
@@ -1,5 +1,3 @@
-/* $Id: nvprogram.c,v 1.11 2003/04/05 00:38:09 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 5.1
@@ -1060,7 +1058,6 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
fragProg = (struct fragment_program *) prog;
for (i = 0; i < fragProg->NumParameters; i++) {
- printf("test %d %s\n", i, fragProg->Parameters[i].Name);
if (!_mesa_strcmp(fragProg->Parameters[i].Name, (const char *) name)) {
ASSERT(!fragProg->Parameters[i].Constant);
fragProg->Parameters[i].Values[0] = x;