diff options
author | Brian Paul <[email protected]> | 2003-03-14 15:40:59 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2003-03-14 15:40:59 +0000 |
commit | f386f73f9e4054a750d453fa2f5449c2f1d2e242 (patch) | |
tree | 5ced5cfb6cb7f5006cc67618dac6eb83bdf93e4d /src/mesa/main/nvfragparse.c | |
parent | a2da1155c285fde2a5e5824d50ee8a57c6e982f5 (diff) |
Clean-up of parser error handling/reporting.
Basic fragment program texture instructions are limping along.
Diffstat (limited to 'src/mesa/main/nvfragparse.c')
-rw-r--r-- | src/mesa/main/nvfragparse.c | 210 |
1 files changed, 119 insertions, 91 deletions
diff --git a/src/mesa/main/nvfragparse.c b/src/mesa/main/nvfragparse.c index f7eda38cc42..60b15bcd06e 100644 --- a/src/mesa/main/nvfragparse.c +++ b/src/mesa/main/nvfragparse.c @@ -1,4 +1,4 @@ -/* $Id: nvfragparse.c,v 1.12 2003/03/01 01:50:22 brianp Exp $ */ +/* $Id: nvfragparse.c,v 1.13 2003/03/14 15:40:59 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -70,15 +70,11 @@ #define OUTPUT_NONE 22 /* Optional suffixes */ -#define _R 0x01 /* real */ -#define _H 0x02 /* half */ -#define _X 0x04 /* fixed */ -#define _C 0x08 /* set cond codes */ -#define _S 0x10 /* saturate */ - -#define SINGLE _R -#define HALF _H -#define FIXED _X +#define _R FLOAT32 /* float */ +#define _H FLOAT16 /* half-float */ +#define _X FIXED12 /* fixed */ +#define _C 0x08 /* set cond codes */ +#define _S 0x10 /* saturate, clamp result to [0,1] */ struct instruction_pattern { const char *name; @@ -138,16 +134,73 @@ static const struct instruction_pattern Instructions[] = { }; - +/* + * Information needed or computed during parsing. + * Remember, we can't modify the target program object until we've + * _successfully_ parsed the program text. + */ struct parse_state { + GLcontext *ctx; + const GLubyte *start; /* start of program string */ const GLubyte *pos; /* current position */ struct fragment_program *program; /* current program */ GLuint numInst; /* number of instructions parsed */ GLuint inputsRead; /* bitmask of input registers used */ GLuint outputsWritten; /* 2 = depth register */ + GLuint texturesUsed[MAX_TEXTURE_IMAGE_UNITS]; }; +/* + * Called whenever we find an error during parsing. + */ +static void +record_error(struct parse_state *parseState, const char *msg, int lineNo) +{ +#ifdef DEBUG + GLint line, column; + const GLubyte *lineStr; + lineStr = _mesa_find_line_column(parseState->start, + parseState->pos, &line, &column); + _mesa_debug(parseState->ctx, + "nvfragparse.c(%d): line %d, column %d:%s (%s)\n", + lineNo, line, column, (char *) lineStr, msg); + _mesa_free((void *) lineStr); +#else + (void) lineNo; +#endif + + /* Check that no error was already recorded. Only record the first one. */ + if (parseState->ctx->Program.ErrorString[0] == 0) { + _mesa_set_program_error(parseState->ctx, + parseState->pos - parseState->start, + msg); + } +} + + +#define RETURN_ERROR \ +do { \ + record_error(parseState, "Unexpected end of input.", __LINE__); \ + return GL_FALSE; \ +} while(0) + +#define RETURN_ERROR1(msg) \ +do { \ + record_error(parseState, msg, __LINE__); \ + return GL_FALSE; \ +} while(0) + +#define RETURN_ERROR2(msg1, msg2) \ +do { \ + char err[1000]; \ + _mesa_sprintf(err, "%s %s", msg1, msg2); \ + record_error(parseState, err, __LINE__); \ + return GL_FALSE; \ +} while(0) + + + /* * Search a list of instruction structures for a match. @@ -331,35 +384,6 @@ static const char *OutputRegisters[MAX_NV_FRAGMENT_PROGRAM_OUTPUTS + 1] = { }; -#ifdef DEBUG - -#define RETURN_ERROR \ -do { \ - _mesa_printf("nvfragparse.c error at %d: parse error\n", __LINE__); \ - return GL_FALSE; \ -} while(0) - -#define RETURN_ERROR1(msg) \ -do { \ - _mesa_printf("nvfragparse.c error at %d: %s\n", __LINE__, msg); \ - return GL_FALSE; \ -} while(0) - -#define RETURN_ERROR2(msg1, msg2) \ -do { \ - _mesa_printf("nvfragparse.c error at %d: %s %s\n", __LINE__, msg1, msg2);\ - return GL_FALSE; \ -} while(0) - -#else - -#define RETURN_ERROR return GL_FALSE -#define RETURN_ERROR1(msg1) return GL_FALSE -#define RETURN_ERROR2(msg1, msg2) return GL_FALSE - -#endif - - static GLint TempRegisterNumber(GLuint r) { @@ -576,7 +600,7 @@ Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec) */ static GLboolean Parse_TextureImageId(struct parse_state *parseState, - GLuint *texUnit, GLuint *texTargetIndex) + GLubyte *texUnit, GLubyte *texTargetBit) { GLubyte imageSrc[100]; GLint unit; @@ -600,27 +624,27 @@ Parse_TextureImageId(struct parse_state *parseState, RETURN_ERROR1("Expected ,"); if (Parse_String(parseState, "1D")) { - *texTargetIndex = TEXTURE_1D_INDEX; + *texTargetBit = TEXTURE_1D_BIT; } else if (Parse_String(parseState, "2D")) { - *texTargetIndex = TEXTURE_2D_INDEX; + *texTargetBit = TEXTURE_2D_BIT; } else if (Parse_String(parseState, "3D")) { - *texTargetIndex = TEXTURE_3D_INDEX; + *texTargetBit = TEXTURE_3D_BIT; } else if (Parse_String(parseState, "CUBE")) { - *texTargetIndex = TEXTURE_CUBE_INDEX; + *texTargetBit = TEXTURE_CUBE_BIT; } else if (Parse_String(parseState, "RECT")) { - *texTargetIndex = TEXTURE_RECT_INDEX; + *texTargetBit = TEXTURE_RECT_BIT; } else { RETURN_ERROR1("Invalid texture target token"); } /* update record of referenced texture units */ - parseState->program->TexturesUsed[*texUnit] |= (1 << *texTargetIndex); - if (_mesa_bitcount(parseState->program->TexturesUsed[*texUnit]) > 1) { + parseState->texturesUsed[*texUnit] |= *texTargetBit; + if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) { RETURN_ERROR1("Only one texture target can be used per texture unit."); } @@ -700,7 +724,7 @@ Parse_CondCodeMask(struct parse_state *parseState, RETURN_ERROR; if (!Parse_SwizzleSuffix(token, dstReg->CondSwizzle)) - RETURN_ERROR1("Bad swizzle suffix"); + RETURN_ERROR1("Invalid swizzle suffix"); } return GL_TRUE; @@ -726,11 +750,11 @@ Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum) if (token[0] == 'H') reg += 32; if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS) - RETURN_ERROR1("Bad temporary register name"); + RETURN_ERROR1("Invalid temporary register name"); *tempRegNum = FP_TEMP_REG_START + reg; } else { - RETURN_ERROR1("Bad temporary register name"); + RETURN_ERROR1("Invalid temporary register name"); } return GL_TRUE; @@ -750,7 +774,7 @@ Parse_DummyReg(struct parse_state *parseState, GLint *regNum) *regNum = FP_DUMMY_REG_START + 1; } else { - RETURN_ERROR1("Bad write-only register name"); + RETURN_ERROR1("Invalid write-only register name"); } return GL_TRUE; @@ -775,7 +799,7 @@ Parse_ProgramParamReg(struct parse_state *parseState, GLint *regNum) /* a numbered program parameter register */ GLint reg = _mesa_atoi((const char *) token); if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS) - RETURN_ERROR1("Bad constant program number"); + RETURN_ERROR1("Invalid constant program number"); *regNum = FP_PROG_REG_START + reg; } else { @@ -815,7 +839,7 @@ Parse_FragReg(struct parse_state *parseState, GLint *tempRegNum) } if (!InputRegisters[j]) { /* unknown input register label */ - RETURN_ERROR2("Bad register name", token); + RETURN_ERROR2("Invalid register name", token); } /* Match '[' */ @@ -852,7 +876,7 @@ Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum) } } if (!OutputRegisters[j]) - RETURN_ERROR1("Unrecognized output register name"); + RETURN_ERROR1("Invalid output register name"); /* Match ']' */ if (!Parse_String(parseState, "]")) @@ -889,7 +913,7 @@ Parse_MaskedDstReg(struct parse_state *parseState, RETURN_ERROR; } else { - RETURN_ERROR1("Bad destination register name"); + RETURN_ERROR1("Invalid destination register name"); } /* Parse optional write mask */ @@ -922,7 +946,7 @@ Parse_MaskedDstReg(struct parse_state *parseState, k++; } if (k == 0) { - RETURN_ERROR1("Bad writemask character"); + RETURN_ERROR1("Invalid writemask character"); } } @@ -1039,7 +1063,7 @@ Parse_VectorSrc(struct parse_state *parseState, srcReg->Register = 0; /* XXX fix */ } else { - RETURN_ERROR2("Bad source register name", token); + RETURN_ERROR2("Invalid source register name", token); } /* init swizzle fields */ @@ -1054,7 +1078,7 @@ Parse_VectorSrc(struct parse_state *parseState, RETURN_ERROR; if (!Parse_SwizzleSuffix(token, srcReg->Swizzle)) - RETURN_ERROR1("Bad swizzle suffix"); + RETURN_ERROR1("Invalid swizzle suffix"); } /* Finish absolute value */ @@ -1093,7 +1117,7 @@ Parse_ScalarSrcReg(struct parse_state *parseState, RETURN_ERROR; } else { - RETURN_ERROR2("Bad source register name", token); + RETURN_ERROR2("Invalid source register name", token); } /* Look for .[xyzw] suffix */ @@ -1116,7 +1140,7 @@ Parse_ScalarSrcReg(struct parse_state *parseState, srcReg->Swizzle[0] = 3; } else { - RETURN_ERROR1("Bad scalar source suffix"); + RETURN_ERROR1("Invalid scalar source suffix"); } srcReg->Swizzle[1] = srcReg->Swizzle[2] = srcReg->Swizzle[3] = 0; @@ -1178,21 +1202,26 @@ Parse_InstructionSequence(struct parse_state *parseState, _mesa_add_symbol(&(parseState->program->SymbolTable), (const char *) id, Declaration, value); } + else if (Parse_String(parseState, "END")) { + inst->Opcode = FP_OPCODE_END; + parseState->numInst++; + if (Parse_Token(parseState, token)) { + RETURN_ERROR1("Code after END opcode."); + } + break; + } else { /* general/arithmetic instruction */ /* get token */ if (!Parse_Token(parseState, token)) { - inst->Opcode = FP_OPCODE_END; - parseState->numInst++; - break; + RETURN_ERROR1("Missing END instruction."); } /* try to find matching instuction */ instMatch = MatchInstruction(token); if (instMatch.opcode < 0) { /* bad instruction name */ - printf("-------- errror\n"); RETURN_ERROR2("Unexpected token: ", token); } @@ -1262,7 +1291,7 @@ Parse_InstructionSequence(struct parse_state *parseState, if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected ,"); if (!Parse_TextureImageId(parseState, &inst->TexSrcUnit, - &inst->TexSrcIndex)) + &inst->TexSrcBit)) RETURN_ERROR; } else if (instMatch.inputs == INPUT_3V_T) { @@ -1279,7 +1308,7 @@ Parse_InstructionSequence(struct parse_state *parseState, if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected ,"); if (!Parse_TextureImageId(parseState, &inst->TexSrcUnit, - &inst->TexSrcIndex)) + &inst->TexSrcBit)) RETURN_ERROR; } @@ -1324,9 +1353,15 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, programString[len] = 0; /* Get ready to parse */ + _mesa_bzero(&parseState, sizeof(struct parse_state)); + parseState.ctx = ctx; + parseState.start = programString; parseState.program = program; parseState.numInst = 0; + /* Reset error state */ + _mesa_set_program_error(ctx, -1, NULL); + /* check the program header */ if (_mesa_strncmp((const char *) programString, "!!FP1.0", 7) == 0) { target = GL_FRAGMENT_PROGRAM_NV; @@ -1354,7 +1389,8 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, } if (Parse_InstructionSequence(&parseState, instBuffer)) { - /* success! */ + GLuint u; + /* successful parse! */ if (parseState.outputsWritten == 0) { /* must write at least one output! */ @@ -1386,6 +1422,8 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, program->Instructions = newInst; program->InputsRead = parseState.inputsRead; program->OutputsWritten = parseState.outputsWritten; + for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) + program->TexturesUsed[u] = parseState.texturesUsed[u]; /* allocate registers for declared program parameters */ _mesa_assign_program_registers(&(program->SymbolTable)); @@ -1399,18 +1437,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, else { /* Error! */ _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV"); - ctx->Program.ErrorPos = (GLubyte *) parseState.pos - programString; -#ifdef DEBUG - { - GLint line, column; - const GLubyte *lineStr; - lineStr = _mesa_find_line_column(programString, - parseState.pos, &line, &column); - _mesa_debug(ctx, "Parse error on line %d, column %d:%s\n", - line, column, (char *) lineStr); - _mesa_free((void *) lineStr); - } -#endif + /* NOTE: _mesa_set_program_error would have been called already */ } } @@ -1449,7 +1476,7 @@ PrintSrcReg(const struct fp_src_register *src) _mesa_printf("%cC", "HR"[r]); } else { - _mesa_problem(NULL, "Bad fragment register %d", src->Register); + _mesa_problem(NULL, "Invalid fragment register %d", src->Register); return; } if (src->Swizzle[0] == src->Swizzle[1] && @@ -1476,24 +1503,24 @@ static void PrintTextureSrc(const struct fp_instruction *inst) { _mesa_printf("TEX%d, ", inst->TexSrcUnit); - switch (inst->TexSrcIndex) { - case TEXTURE_1D_INDEX: + switch (inst->TexSrcBit) { + case TEXTURE_1D_BIT: _mesa_printf("1D"); break; - case TEXTURE_2D_INDEX: + case TEXTURE_2D_BIT: _mesa_printf("2D"); break; - case TEXTURE_3D_INDEX: + case TEXTURE_3D_BIT: _mesa_printf("3D"); break; - case TEXTURE_RECT_INDEX: + case TEXTURE_RECT_BIT: _mesa_printf("RECT"); break; - case TEXTURE_CUBE_INDEX: + case TEXTURE_CUBE_BIT: _mesa_printf("CUBE"); break; default: - _mesa_problem(NULL, "Bad textue target in PrintTextureSrc"); + _mesa_problem(NULL, "Invalid textue target in PrintTextureSrc"); } } @@ -1588,9 +1615,9 @@ _mesa_print_nv_fragment_program(const struct fragment_program *program) if (inst->Opcode == Instructions[i].opcode) { /* print instruction name */ _mesa_printf("%s", Instructions[i].name); - if (inst->Precision == HALF) + if (inst->Precision == FLOAT16) _mesa_printf("H"); - else if (inst->Precision == FIXED) + else if (inst->Precision == FIXED12) _mesa_printf("X"); if (inst->UpdateCondRegister) _mesa_printf("C"); @@ -1645,7 +1672,8 @@ _mesa_print_nv_fragment_program(const struct fragment_program *program) } } if (!Instructions[i].name) { - _mesa_printf("Bad opcode %d\n", inst->Opcode); + _mesa_printf("Invalid opcode %d\n", inst->Opcode); } } + _mesa_printf("END\n"); } |