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authorAnuj Phogat <[email protected]>2013-08-30 12:52:38 -0700
committerAnuj Phogat <[email protected]>2013-11-01 16:01:47 -0700
commit77b440e42d8e7247c22959020bb087c63d298f2e (patch)
treec4d5463c563ab87e6f31ba829f5a73b3ae5aaeef /src/mesa/main/multisample.h
parente919e5ee4e0dd1bab511e402c1265208f139fcc1 (diff)
mesa: Add new functions and enums required by GL_ARB_sample_shading
New functions added by GL_ARB_sample_shading: glMinSampleShadingARB() New enums: GL_SAMPLE_SHADING_ARB GL_MIN_SAMPLE_SHADING_VALUE_ARB V2: Update comments. Create new GL4x.xml. Remove redundant code in get.c. Update the API_XML list in Makefile.am. Add extra_gl40_ARB_sample_shading predicate to get.c. V3: Fix make check failure. Add checks for desktop GL. Use GLfloat in place of GLclampf in glMinSampleShading(). Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Ken Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/multisample.h')
-rw-r--r--src/mesa/main/multisample.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/multisample.h b/src/mesa/main/multisample.h
index 66848d2696f..7441d3ee941 100644
--- a/src/mesa/main/multisample.h
+++ b/src/mesa/main/multisample.h
@@ -44,6 +44,8 @@ _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat* val);
extern void GLAPIENTRY
_mesa_SampleMaski(GLuint index, GLbitfield mask);
+extern void GLAPIENTRY
+_mesa_MinSampleShading(GLclampf value);
extern GLenum
_mesa_check_sample_count(struct gl_context *ctx, GLenum target,