diff options
author | Chris Forbes <[email protected]> | 2013-02-06 20:42:53 +1300 |
---|---|---|
committer | Chris Forbes <[email protected]> | 2013-03-24 16:38:18 +1300 |
commit | 90b5a2425a5f362ef51ae7bb4d296fc682b92f46 (patch) | |
tree | 356729947fb243c166574fce99e6057ac823798c /src/mesa/main/multisample.c | |
parent | 86b83806007c65baea916a2ccf71ecbcc256ebba (diff) |
mesa: helper for checking renderbuffer sample count
Pulls the checking of the sample count into a helper function, and
extends the existing logic to include the interactions with both
ARB_texture_multisample and ARB_internalformat_query.
_mesa_check_sample_count() checks a desired sample count against a
a combination of target/internalformat, and returns the error enum
to be produced, if any. Unfortunately the conditions are messy and the
errors vary.
V2: - Tidy up spurious block.
- Move _mesa_check_sample_count() to multisample.c instead; It
doesn't really belong in fbobject.c or teximage.c.
- Inlined spec quotes
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/multisample.c')
-rw-r--r-- | src/mesa/main/multisample.c | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c index 2484946158f..8e5a969e3a8 100644 --- a/src/mesa/main/multisample.c +++ b/src/mesa/main/multisample.c @@ -29,6 +29,7 @@ #include "main/multisample.h" #include "main/mtypes.h" #include "main/fbobject.h" +#include "main/glformats.h" /** @@ -112,3 +113,56 @@ _mesa_SampleMaski(GLuint index, GLbitfield mask) FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); ctx->Multisample.SampleMaskValue = mask; } + + +/* Helper for checking a requested sample count against the limit + * for a particular (target, internalFormat) pair. The limit imposed, + * and the error generated, both depend on which extensions are supported. + * + * Returns a GL error enum, or GL_NO_ERROR if the requested sample count is + * acceptable. + */ +GLenum +_mesa_check_sample_count(struct gl_context *ctx, GLenum target, + GLenum internalFormat, GLsizei samples) +{ + /* If ARB_internalformat_query is supported, then treat its highest returned sample + * count as the absolute maximum for this format; it is allowed to exceed MAX_SAMPLES. + * + * From the ARB_internalformat_query spec: + * + * "If <samples is greater than the maximum number of samples supported + * for <internalformat> then the error INVALID_OPERATION is generated." + */ + if (ctx->Extensions.ARB_internalformat_query) { + GLint buffer[16]; + int count = ctx->Driver.QuerySamplesForFormat(ctx, target, internalFormat, buffer); + int limit = count ? buffer[0] : -1; + + return samples > limit ? GL_INVALID_OPERATION : GL_NO_ERROR; + } + + /* If ARB_texture_multisample is supported, we have separate limits for + * integer formats. + * + * From the ARB_texture_multisample spec: + * + * "If <internalformat> is a signed or unsigned integer format and + * <samples> is greater than the value of MAX_INTEGER_SAMPLES, then the + * error INVALID_OPERATION is generated" + */ + + if (ctx->Extensions.ARB_texture_multisample) { + if (_mesa_is_enum_format_integer(internalFormat)) + return samples > ctx->Const.MaxIntegerSamples ? GL_INVALID_OPERATION : GL_NO_ERROR; + } + + /* No more specific limit is available, so just use MAX_SAMPLES: + * + * On p205 of the GL3.1 spec: + * + * "... or if samples is greater than MAX_SAMPLES, then the error + * INVALID_VALUE is generated" + */ + return samples > ctx->Const.MaxSamples ? GL_INVALID_VALUE : GL_NO_ERROR; +} |