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authorAnuj Phogat <[email protected]>2013-08-30 12:52:38 -0700
committerAnuj Phogat <[email protected]>2013-11-01 16:01:47 -0700
commit77b440e42d8e7247c22959020bb087c63d298f2e (patch)
treec4d5463c563ab87e6f31ba829f5a73b3ae5aaeef /src/mesa/main/multisample.c
parente919e5ee4e0dd1bab511e402c1265208f139fcc1 (diff)
mesa: Add new functions and enums required by GL_ARB_sample_shading
New functions added by GL_ARB_sample_shading: glMinSampleShadingARB() New enums: GL_SAMPLE_SHADING_ARB GL_MIN_SAMPLE_SHADING_VALUE_ARB V2: Update comments. Create new GL4x.xml. Remove redundant code in get.c. Update the API_XML list in Makefile.am. Add extra_gl40_ARB_sample_shading predicate to get.c. V3: Fix make check failure. Add checks for desktop GL. Use GLfloat in place of GLclampf in glMinSampleShading(). Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Ken Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/multisample.c')
-rw-r--r--src/mesa/main/multisample.c18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c
index bd97c50960e..599cdee7407 100644
--- a/src/mesa/main/multisample.c
+++ b/src/mesa/main/multisample.c
@@ -119,6 +119,24 @@ _mesa_SampleMaski(GLuint index, GLbitfield mask)
ctx->Multisample.SampleMaskValue = mask;
}
+/**
+ * Called via glMinSampleShadingARB
+ */
+void GLAPIENTRY
+_mesa_MinSampleShading(GLclampf value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->Extensions.ARB_sample_shading || !_mesa_is_desktop_gl(ctx)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMinSampleShading");
+ return;
+ }
+
+ FLUSH_VERTICES(ctx, 0);
+
+ ctx->Multisample.MinSampleShadingValue = CLAMP(value, 0.0, 1.0);
+ ctx->NewState |= _NEW_MULTISAMPLE;
+}
/**
* Helper for checking a requested sample count against the limit