diff options
author | Roland Scheidegger <[email protected]> | 2008-07-02 20:08:27 +0200 |
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committer | Roland Scheidegger <[email protected]> | 2008-07-02 20:22:08 +0200 |
commit | 489fc4d10a57538de59a89e19ce752e4b7253d22 (patch) | |
tree | acd00293c4e71f1e49da222dc840b4bbb2086f93 /src/mesa/main/multisample.c | |
parent | cc31eecbcb90dabacabac3e6be7c01cfe3a7a2a6 (diff) |
mesa: fix issues around multisample enable
multisample enable is enabled by default, however gl mandates multisample
rendering rules only apply if there's also a multisampled buffer.
Diffstat (limited to 'src/mesa/main/multisample.c')
-rw-r--r-- | src/mesa/main/multisample.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c index e138087436e..b9cfad92160 100644 --- a/src/mesa/main/multisample.c +++ b/src/mesa/main/multisample.c @@ -57,7 +57,7 @@ _mesa_SampleCoverageARB(GLclampf value, GLboolean invert) void _mesa_init_multisample(GLcontext *ctx) { - ctx->Multisample.Enabled = GL_FALSE; + ctx->Multisample.Enabled = GL_TRUE; ctx->Multisample.SampleAlphaToCoverage = GL_FALSE; ctx->Multisample.SampleAlphaToOne = GL_FALSE; ctx->Multisample.SampleCoverage = GL_FALSE; |