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author | Kenneth Graunke <[email protected]> | 2016-06-19 00:36:48 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2018-02-16 10:48:10 -0800 |
commit | 9bcd31ea90addd7a16802de8a28b2f3242dc8298 (patch) | |
tree | 881bc896089ffb72bfe5713f5585b6ec42de1e55 /src/mesa/main/mipmap.h | |
parent | 03ab40b1f7bbff7f1c6ba128e202bdf31352ea66 (diff) |
mesa: Move compute_num_levels from st_gen_mipmap.c to mipmap.c.
I want to use compute_num_levels inside i965. Rather than duplicating
it, move it from mesa/st to core Mesa, and make it non-static.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/mipmap.h')
-rw-r--r-- | src/mesa/main/mipmap.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/mipmap.h b/src/mesa/main/mipmap.h index d11c7fada37..1f108f7e5d8 100644 --- a/src/mesa/main/mipmap.h +++ b/src/mesa/main/mipmap.h @@ -28,6 +28,10 @@ #include "mtypes.h" +unsigned +_mesa_compute_num_levels(struct gl_context *ctx, + struct gl_texture_object *texObj, + GLenum target); extern void _mesa_generate_mipmap_level(GLenum target, |