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authorCourtney Goeltzenleuchter <[email protected]>2013-11-25 16:31:26 -0700
committerBrian Paul <[email protected]>2013-12-13 12:31:54 -0700
commitbb5947de995d6425a681e591ed9566688772a3ca (patch)
tree0de72c8372d82c6f1f868ef9ab35e6b63790f943 /src/mesa/main/mipmap.h
parent320ec1deacd97fd32f14331030660f8fceb7235c (diff)
mesa: consolidate multiple next_mipmap_level_size
Refactor to make next_mipmap_level_size defined in mipmap.c a _mesa_ helper function that can then be used by texture_view Signed-off-by: Courtney Goeltzenleuchter <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/mipmap.h')
-rw-r--r--src/mesa/main/mipmap.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/mipmap.h b/src/mesa/main/mipmap.h
index d5bd1d83dab..ee91df006dc 100644
--- a/src/mesa/main/mipmap.h
+++ b/src/mesa/main/mipmap.h
@@ -51,5 +51,9 @@ extern void
_mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj);
+extern GLboolean
+_mesa_next_mipmap_level_size(GLenum target, GLint border,
+ GLint srcWidth, GLint srcHeight, GLint srcDepth,
+ GLint *dstWidth, GLint *dstHeight, GLint *dstDepth);
#endif /* MIPMAP_H */