diff options
author | Michel Dänzer <[email protected]> | 2009-06-19 11:19:08 +0200 |
---|---|---|
committer | Michel Dänzer <[email protected]> | 2009-06-19 18:00:33 +0200 |
commit | a120778c72324bc56c63cd0f1873c6f2772228ea (patch) | |
tree | b27c04704115354cc4eca66bd17eeb1b538c1fe0 /src/mesa/main/mipmap.c | |
parent | 3cf92e936afbef91b856f064742f1bc2ad9e601a (diff) |
Always free image offsets memory when re-initializing texture image fields.
Fixes leak running compiz with direct rendering.
Diffstat (limited to 'src/mesa/main/mipmap.c')
-rw-r--r-- | src/mesa/main/mipmap.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 7a719745fcc..b3067004842 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1598,9 +1598,6 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, return; } - if (dstImage->ImageOffsets) - _mesa_free(dstImage->ImageOffsets); - /* Free old image data */ if (dstImage->Data) ctx->Driver.FreeTexImageData(ctx, dstImage); |