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authorMatt Turner <[email protected]>2015-09-23 18:06:19 -0700
committerMatt Turner <[email protected]>2015-09-24 12:15:47 -0700
commitd6bb46bbe8e4ef90dedc5a04c7434a8113c10a8b (patch)
treeebfd7c35ba581edaf285e727c27e8225580df4c8 /src/mesa/main/mipmap.c
parent7fee23569b0e3a4d4636a83fb6751ee82987ec5f (diff)
glsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.
... with only ARB_shader_atomic_counters. I expected to see interactions with ARB_tessellation_shader in the ARB_shader_atomic_counters spec, but they do not exist. It seems that we should unconditionally expose these variables in the presence of ARB_shader_atomic_counters: gl_MaxTessControlAtomicCounters gl_MaxTessEvaluationAtomicCounters This partially reverts commit da7adb99e8. The commit also affected gl_MaxTessControlImageUniforms and gl_MaxTessEvaluationImageUniforms similarly but the ARB_shader_image_load_store spec does list an interaction with ARB_tessellation_shader. Cc: "11.0" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92095 Reviewed-by: Kenneth Graunke <[email protected]>
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