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authorKendall Bennett <[email protected]>2003-10-21 22:22:17 +0000
committerKendall Bennett <[email protected]>2003-10-21 22:22:17 +0000
commitc40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c (patch)
tree88f9ef7be42df7a7afee101baf18aff063ede9f8 /src/mesa/main/matrix.c
parentb1ca87a565033a767042120288b2c45723cf79cc (diff)
Added GLAPIENTRY decorations for all first level OpenGL API function entry
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
Diffstat (limited to 'src/mesa/main/matrix.c')
-rw-r--r--src/mesa/main/matrix.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index e74e1728e79..76ca28451f7 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -61,7 +61,7 @@
* the top matrix of the current matrix stack and sets
* __GLcontextRec::NewState.
*/
-void
+void GLAPIENTRY
_mesa_Frustum( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval )
@@ -103,7 +103,7 @@ _mesa_Frustum( GLdouble left, GLdouble right,
* the top matrix of the current matrix stack and sets
* __GLcontextRec::NewState.
*/
-void
+void GLAPIENTRY
_mesa_Ortho( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval )
@@ -142,7 +142,7 @@ _mesa_Ortho( GLdouble left, GLdouble right,
* __GLcontextRec::CurrentStack and gl_transform_attrib::MatrixMode with the
* specified matrix stack.
*/
-void
+void GLAPIENTRY
_mesa_MatrixMode( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -222,7 +222,7 @@ _mesa_MatrixMode( GLenum mode )
* matrix in the stack. Marks __GLcontextRec::NewState with the stack dirty
* flag.
*/
-void
+void GLAPIENTRY
_mesa_PushMatrix( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -254,7 +254,7 @@ _mesa_PushMatrix( void )
* moves the stack head down. Marks __GLcontextRec::NewState with the dirty
* stack flag.
*/
-void
+void GLAPIENTRY
_mesa_PopMatrix( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -284,7 +284,7 @@ _mesa_PopMatrix( void )
* matrix in the current stack. Marks __GLcontextRec::NewState with the stack
* dirty flag.
*/
-void
+void GLAPIENTRY
_mesa_LoadIdentity( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -309,7 +309,7 @@ _mesa_LoadIdentity( void )
* in the current stack and the given matrix. Marks __GLcontextRec::NewState
* with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_LoadMatrixf( const GLfloat *m )
{
GET_CURRENT_CONTEXT(ctx);
@@ -339,7 +339,7 @@ _mesa_LoadMatrixf( const GLfloat *m )
* matrix in the current stack and the given matrix. Marks
* __GLcontextRec::NewState with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_MultMatrixf( const GLfloat *m )
{
GET_CURRENT_CONTEXT(ctx);
@@ -371,7 +371,7 @@ _mesa_MultMatrixf( const GLfloat *m )
* matrix in the current stack and the given parameters. Marks
* __GLcontextRec::NewState with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
@@ -396,7 +396,7 @@ _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
* matrix in the current stack and the given parameters. Marks
* __GLcontextRec::NewState with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_Scalef( GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
@@ -419,7 +419,7 @@ _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z )
* matrix in the current stack and the given parameters. Marks
* __GLcontextRec::NewState with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_Translatef( GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
@@ -430,7 +430,7 @@ _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z )
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_LoadMatrixd( const GLdouble *m )
{
GLint i;
@@ -441,7 +441,7 @@ _mesa_LoadMatrixd( const GLdouble *m )
_mesa_LoadMatrixf(f);
}
-void
+void GLAPIENTRY
_mesa_MultMatrixd( const GLdouble *m )
{
GLint i;
@@ -453,21 +453,21 @@ _mesa_MultMatrixd( const GLdouble *m )
}
-void
+void GLAPIENTRY
_mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z )
{
_mesa_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
}
-void
+void GLAPIENTRY
_mesa_Scaled( GLdouble x, GLdouble y, GLdouble z )
{
_mesa_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z);
}
-void
+void GLAPIENTRY
_mesa_Translated( GLdouble x, GLdouble y, GLdouble z )
{
_mesa_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
@@ -476,7 +476,7 @@ _mesa_Translated( GLdouble x, GLdouble y, GLdouble z )
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_LoadTransposeMatrixfARB( const GLfloat *m )
{
GLfloat tm[16];
@@ -486,7 +486,7 @@ _mesa_LoadTransposeMatrixfARB( const GLfloat *m )
}
-void
+void GLAPIENTRY
_mesa_LoadTransposeMatrixdARB( const GLdouble *m )
{
GLfloat tm[16];
@@ -496,7 +496,7 @@ _mesa_LoadTransposeMatrixdARB( const GLdouble *m )
}
-void
+void GLAPIENTRY
_mesa_MultTransposeMatrixfARB( const GLfloat *m )
{
GLfloat tm[16];
@@ -506,7 +506,7 @@ _mesa_MultTransposeMatrixfARB( const GLfloat *m )
}
-void
+void GLAPIENTRY
_mesa_MultTransposeMatrixdARB( const GLdouble *m )
{
GLfloat tm[16];
@@ -528,7 +528,7 @@ _mesa_MultTransposeMatrixdARB( const GLdouble *m )
* Flushes the vertices and calls _mesa_set_viewport() with the given
* parameters.
*/
-void
+void GLAPIENTRY
_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
{
GET_CURRENT_CONTEXT(ctx);
@@ -625,7 +625,7 @@ _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y,
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_DepthRange( GLclampd nearval, GLclampd farval )
{
/*