diff options
author | Brian Paul <[email protected]> | 2002-06-15 02:38:15 +0000 |
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committer | Brian Paul <[email protected]> | 2002-06-15 02:38:15 +0000 |
commit | 4753d60dd070bb08d0116076bcc08025c86ce857 (patch) | |
tree | b1516c35acfa41ae17d575b92b8c776bd530297a /src/mesa/main/matrix.c | |
parent | 5e54ddc3a69df060c3ca2acbdd45247e30c947d6 (diff) |
Added ctx parameter to _mesa_debug()
Added _mesa_printf()
Updated SetDrawBuffer() function in all drivers (ala 4.0.3)
Import 4.0.3/DRI changes.
Diffstat (limited to 'src/mesa/main/matrix.c')
-rw-r--r-- | src/mesa/main/matrix.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 8ccd65b94d0..bea0711e7fa 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -1,4 +1,4 @@ -/* $Id: matrix.c,v 1.41 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: matrix.c,v 1.42 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -157,8 +157,8 @@ _mesa_PushMatrix( void ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glPushMatrix %s\n", - _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); + _mesa_debug(ctx, "glPushMatrix %s\n", + _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); if (stack->Depth + 1 >= stack->MaxDepth) { _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix" ); @@ -181,8 +181,8 @@ _mesa_PopMatrix( void ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glPopMatrix %s\n", - _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); + _mesa_debug(ctx, "glPopMatrix %s\n", + _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); if (stack->Depth == 0) { _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix" ); @@ -390,7 +390,7 @@ _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, } if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glViewport %d %d %d %d\n", x, y, width, height); + _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height); /* clamp width, and height to implementation dependent range */ width = CLAMP( width, 1, MAX_WIDTH ); @@ -446,7 +446,7 @@ _mesa_DepthRange( GLclampd nearval, GLclampd farval ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glDepthRange %f %f\n", nearval, farval); + _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); n = (GLfloat) CLAMP( nearval, 0.0, 1.0 ); f = (GLfloat) CLAMP( farval, 0.0, 1.0 ); |