diff options
author | Brian Paul <[email protected]> | 2001-03-03 20:33:27 +0000 |
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committer | Brian Paul <[email protected]> | 2001-03-03 20:33:27 +0000 |
commit | 08836341788a9f9d638d9dc8328510ccd18ddeb5 (patch) | |
tree | 6bd480b7f5f595c63914b1d39727d70a0f954723 /src/mesa/main/matrix.c | |
parent | 19bbfc62638b60dd1a41e84686f24483adea5b03 (diff) |
lots of gl_*() to _mesa_*() namespace clean-up
Diffstat (limited to 'src/mesa/main/matrix.c')
-rw-r--r-- | src/mesa/main/matrix.c | 48 |
1 files changed, 22 insertions, 26 deletions
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 1239f6e2e84..466911c987d 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -1,4 +1,4 @@ -/* $Id: matrix.c,v 1.32 2001/02/13 23:51:34 brianp Exp $ */ +/* $Id: matrix.c,v 1.33 2001/03/03 20:33:27 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -78,7 +78,7 @@ do { \ flags |= _NEW_COLOR_MATRIX; \ break; \ default: \ - gl_problem(ctx, where); \ + _mesa_problem(ctx, where); \ } \ } while (0) @@ -100,7 +100,7 @@ _mesa_Frustum( GLdouble left, GLdouble right, left == right || top == bottom) { - gl_error( ctx, GL_INVALID_VALUE, "glFrustum" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glFrustum" ); return; } @@ -123,7 +123,7 @@ _mesa_Ortho( GLdouble left, GLdouble right, bottom == top || nearval == farval) { - gl_error( ctx, GL_INVALID_VALUE, "glOrtho" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glOrtho" ); return; } @@ -148,7 +148,7 @@ _mesa_MatrixMode( GLenum mode ) FLUSH_VERTICES(ctx, _NEW_TRANSFORM); break; default: - gl_error( ctx, GL_INVALID_ENUM, "glMatrixMode" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glMatrixMode" ); } } @@ -162,12 +162,12 @@ _mesa_PushMatrix( void ) if (MESA_VERBOSE&VERBOSE_API) fprintf(stderr, "glPushMatrix %s\n", - gl_lookup_enum_by_nr(ctx->Transform.MatrixMode)); + _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); switch (ctx->Transform.MatrixMode) { case GL_MODELVIEW: if (ctx->ModelViewStackDepth >= MAX_MODELVIEW_STACK_DEPTH - 1) { - gl_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix"); + _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix"); return; } _math_matrix_copy( &ctx->ModelViewStack[ctx->ModelViewStackDepth++], @@ -175,7 +175,7 @@ _mesa_PushMatrix( void ) break; case GL_PROJECTION: if (ctx->ProjectionStackDepth >= MAX_PROJECTION_STACK_DEPTH - 1) { - gl_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix"); + _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix"); return; } _math_matrix_copy( &ctx->ProjectionStack[ctx->ProjectionStackDepth++], @@ -185,7 +185,7 @@ _mesa_PushMatrix( void ) { GLuint t = ctx->Texture.CurrentTransformUnit; if (ctx->TextureStackDepth[t] >= MAX_TEXTURE_STACK_DEPTH - 1) { - gl_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix"); + _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix"); return; } _math_matrix_copy( &ctx->TextureStack[t][ctx->TextureStackDepth[t]++], @@ -194,14 +194,14 @@ _mesa_PushMatrix( void ) break; case GL_COLOR: if (ctx->ColorStackDepth >= MAX_COLOR_STACK_DEPTH - 1) { - gl_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix"); + _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix"); return; } _math_matrix_copy( &ctx->ColorStack[ctx->ColorStackDepth++], &ctx->ColorMatrix ); break; default: - gl_problem(ctx, "Bad matrix mode in gl_PushMatrix"); + _mesa_problem(ctx, "Bad matrix mode in _mesa_PushMatrix"); } } @@ -215,12 +215,12 @@ _mesa_PopMatrix( void ) if (MESA_VERBOSE&VERBOSE_API) fprintf(stderr, "glPopMatrix %s\n", - gl_lookup_enum_by_nr(ctx->Transform.MatrixMode)); + _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); switch (ctx->Transform.MatrixMode) { case GL_MODELVIEW: if (ctx->ModelViewStackDepth==0) { - gl_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix"); + _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix"); return; } _math_matrix_copy( &ctx->ModelView, @@ -229,7 +229,7 @@ _mesa_PopMatrix( void ) break; case GL_PROJECTION: if (ctx->ProjectionStackDepth==0) { - gl_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix"); + _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix"); return; } @@ -241,7 +241,7 @@ _mesa_PopMatrix( void ) { GLuint t = ctx->Texture.CurrentTransformUnit; if (ctx->TextureStackDepth[t]==0) { - gl_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix"); + _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix"); return; } _math_matrix_copy(&ctx->TextureMatrix[t], @@ -251,7 +251,7 @@ _mesa_PopMatrix( void ) break; case GL_COLOR: if (ctx->ColorStackDepth==0) { - gl_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix"); + _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix"); return; } _math_matrix_copy(&ctx->ColorMatrix, @@ -259,7 +259,7 @@ _mesa_PopMatrix( void ) ctx->NewState |= _NEW_COLOR_MATRIX; break; default: - gl_problem(ctx, "Bad matrix mode in gl_PopMatrix"); + _mesa_problem(ctx, "Bad matrix mode in _mesa_PopMatrix"); } } @@ -437,24 +437,20 @@ _mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - gl_Viewport(ctx, x, y, width, height); + _mesa_set_viewport(ctx, x, y, width, height); } - /* * Define a new viewport and reallocate auxillary buffers if the size of * the window (color buffer) has changed. - * - * XXX This is directly called by device drivers, BUT this function - * may be renamed _mesa_Viewport (without ctx arg) in the future so - * use of _mesa_Viewport is encouraged. */ void -gl_Viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height ) +_mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, + GLsizei width, GLsizei height ) { - if (width<0 || height<0) { - gl_error( ctx, GL_INVALID_VALUE, "glViewport" ); + if (width < 0 || height < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glViewport" ); return; } |