summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/matrix.c
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2001-03-03 20:33:27 +0000
committerBrian Paul <[email protected]>2001-03-03 20:33:27 +0000
commit08836341788a9f9d638d9dc8328510ccd18ddeb5 (patch)
tree6bd480b7f5f595c63914b1d39727d70a0f954723 /src/mesa/main/matrix.c
parent19bbfc62638b60dd1a41e84686f24483adea5b03 (diff)
lots of gl_*() to _mesa_*() namespace clean-up
Diffstat (limited to 'src/mesa/main/matrix.c')
-rw-r--r--src/mesa/main/matrix.c48
1 files changed, 22 insertions, 26 deletions
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 1239f6e2e84..466911c987d 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -1,4 +1,4 @@
-/* $Id: matrix.c,v 1.32 2001/02/13 23:51:34 brianp Exp $ */
+/* $Id: matrix.c,v 1.33 2001/03/03 20:33:27 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -78,7 +78,7 @@ do { \
flags |= _NEW_COLOR_MATRIX; \
break; \
default: \
- gl_problem(ctx, where); \
+ _mesa_problem(ctx, where); \
} \
} while (0)
@@ -100,7 +100,7 @@ _mesa_Frustum( GLdouble left, GLdouble right,
left == right ||
top == bottom)
{
- gl_error( ctx, GL_INVALID_VALUE, "glFrustum" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glFrustum" );
return;
}
@@ -123,7 +123,7 @@ _mesa_Ortho( GLdouble left, GLdouble right,
bottom == top ||
nearval == farval)
{
- gl_error( ctx, GL_INVALID_VALUE, "glOrtho" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glOrtho" );
return;
}
@@ -148,7 +148,7 @@ _mesa_MatrixMode( GLenum mode )
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
break;
default:
- gl_error( ctx, GL_INVALID_ENUM, "glMatrixMode" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glMatrixMode" );
}
}
@@ -162,12 +162,12 @@ _mesa_PushMatrix( void )
if (MESA_VERBOSE&VERBOSE_API)
fprintf(stderr, "glPushMatrix %s\n",
- gl_lookup_enum_by_nr(ctx->Transform.MatrixMode));
+ _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode));
switch (ctx->Transform.MatrixMode) {
case GL_MODELVIEW:
if (ctx->ModelViewStackDepth >= MAX_MODELVIEW_STACK_DEPTH - 1) {
- gl_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix");
+ _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix");
return;
}
_math_matrix_copy( &ctx->ModelViewStack[ctx->ModelViewStackDepth++],
@@ -175,7 +175,7 @@ _mesa_PushMatrix( void )
break;
case GL_PROJECTION:
if (ctx->ProjectionStackDepth >= MAX_PROJECTION_STACK_DEPTH - 1) {
- gl_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix");
+ _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix");
return;
}
_math_matrix_copy( &ctx->ProjectionStack[ctx->ProjectionStackDepth++],
@@ -185,7 +185,7 @@ _mesa_PushMatrix( void )
{
GLuint t = ctx->Texture.CurrentTransformUnit;
if (ctx->TextureStackDepth[t] >= MAX_TEXTURE_STACK_DEPTH - 1) {
- gl_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix");
+ _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix");
return;
}
_math_matrix_copy( &ctx->TextureStack[t][ctx->TextureStackDepth[t]++],
@@ -194,14 +194,14 @@ _mesa_PushMatrix( void )
break;
case GL_COLOR:
if (ctx->ColorStackDepth >= MAX_COLOR_STACK_DEPTH - 1) {
- gl_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix");
+ _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix");
return;
}
_math_matrix_copy( &ctx->ColorStack[ctx->ColorStackDepth++],
&ctx->ColorMatrix );
break;
default:
- gl_problem(ctx, "Bad matrix mode in gl_PushMatrix");
+ _mesa_problem(ctx, "Bad matrix mode in _mesa_PushMatrix");
}
}
@@ -215,12 +215,12 @@ _mesa_PopMatrix( void )
if (MESA_VERBOSE&VERBOSE_API)
fprintf(stderr, "glPopMatrix %s\n",
- gl_lookup_enum_by_nr(ctx->Transform.MatrixMode));
+ _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode));
switch (ctx->Transform.MatrixMode) {
case GL_MODELVIEW:
if (ctx->ModelViewStackDepth==0) {
- gl_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix");
+ _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix");
return;
}
_math_matrix_copy( &ctx->ModelView,
@@ -229,7 +229,7 @@ _mesa_PopMatrix( void )
break;
case GL_PROJECTION:
if (ctx->ProjectionStackDepth==0) {
- gl_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix");
+ _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix");
return;
}
@@ -241,7 +241,7 @@ _mesa_PopMatrix( void )
{
GLuint t = ctx->Texture.CurrentTransformUnit;
if (ctx->TextureStackDepth[t]==0) {
- gl_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix");
+ _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix");
return;
}
_math_matrix_copy(&ctx->TextureMatrix[t],
@@ -251,7 +251,7 @@ _mesa_PopMatrix( void )
break;
case GL_COLOR:
if (ctx->ColorStackDepth==0) {
- gl_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix");
+ _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix");
return;
}
_math_matrix_copy(&ctx->ColorMatrix,
@@ -259,7 +259,7 @@ _mesa_PopMatrix( void )
ctx->NewState |= _NEW_COLOR_MATRIX;
break;
default:
- gl_problem(ctx, "Bad matrix mode in gl_PopMatrix");
+ _mesa_problem(ctx, "Bad matrix mode in _mesa_PopMatrix");
}
}
@@ -437,24 +437,20 @@ _mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- gl_Viewport(ctx, x, y, width, height);
+ _mesa_set_viewport(ctx, x, y, width, height);
}
-
/*
* Define a new viewport and reallocate auxillary buffers if the size of
* the window (color buffer) has changed.
- *
- * XXX This is directly called by device drivers, BUT this function
- * may be renamed _mesa_Viewport (without ctx arg) in the future so
- * use of _mesa_Viewport is encouraged.
*/
void
-gl_Viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height )
+_mesa_set_viewport( GLcontext *ctx, GLint x, GLint y,
+ GLsizei width, GLsizei height )
{
- if (width<0 || height<0) {
- gl_error( ctx, GL_INVALID_VALUE, "glViewport" );
+ if (width < 0 || height < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glViewport" );
return;
}