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authorEric Anholt <[email protected]>2013-01-16 16:20:38 -0800
committerEric Anholt <[email protected]>2013-01-21 21:26:47 -0800
commita9754793dab4b24c09cae21c29f902ce0e53319a (patch)
treee8bba535d85fecc8f1608c40d24e1e26da73520e /src/mesa/main/matrix.c
parentc572251417ef20d1d560b849931321a42b1be578 (diff)
mesa: Drop manual checks for outside begin/end.
We now have a separate dispatch table for begin/end that prevent these functions from being entered during that time. The ASSERT_OUTSIDE_BEGIN_END_WITH_RETVALs are left because I don't want to change any return values or introduce new error-only stubs at this point. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/matrix.c')
-rw-r--r--src/mesa/main/matrix.c28
1 files changed, 17 insertions, 11 deletions
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index a4e5762377c..f2fd5678779 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -68,7 +68,8 @@ _mesa_Frustum( GLdouble left, GLdouble right,
GLdouble nearval, GLdouble farval )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
if (nearval <= 0.0 ||
farval <= 0.0 ||
@@ -110,7 +111,8 @@ _mesa_Ortho( GLdouble left, GLdouble right,
GLdouble nearval, GLdouble farval )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glOrtho(%f, %f, %f, %f, %f, %f)\n",
@@ -147,7 +149,6 @@ void GLAPIENTRY
_mesa_MatrixMode( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (ctx->Transform.MatrixMode == mode && mode != GL_TEXTURE)
return;
@@ -226,7 +227,6 @@ _mesa_PushMatrix( void )
{
GET_CURRENT_CONTEXT(ctx);
struct gl_matrix_stack *stack = ctx->CurrentStack;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE&VERBOSE_API)
_mesa_debug(ctx, "glPushMatrix %s\n",
@@ -266,7 +266,8 @@ _mesa_PopMatrix( void )
{
GET_CURRENT_CONTEXT(ctx);
struct gl_matrix_stack *stack = ctx->CurrentStack;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
if (MESA_VERBOSE&VERBOSE_API)
_mesa_debug(ctx, "glPopMatrix %s\n",
@@ -303,7 +304,8 @@ void GLAPIENTRY
_mesa_LoadIdentity( void )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glLoadIdentity()\n");
@@ -337,7 +339,7 @@ _mesa_LoadMatrixf( const GLfloat *m )
m[2], m[6], m[10], m[14],
m[3], m[7], m[11], m[15]);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_VERTICES(ctx, 0);
_math_matrix_loadf( ctx->CurrentStack->Top, m );
ctx->NewState |= ctx->CurrentStack->DirtyFlag;
}
@@ -366,7 +368,8 @@ _mesa_MultMatrixf( const GLfloat *m )
m[1], m[5], m[9], m[13],
m[2], m[6], m[10], m[14],
m[3], m[7], m[11], m[15]);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
_math_matrix_mul_floats( ctx->CurrentStack->Top, m );
ctx->NewState |= ctx->CurrentStack->DirtyFlag;
}
@@ -390,7 +393,8 @@ void GLAPIENTRY
_mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
if (angle != 0.0F) {
_math_matrix_rotate( ctx->CurrentStack->Top, angle, x, y, z);
ctx->NewState |= ctx->CurrentStack->DirtyFlag;
@@ -415,7 +419,8 @@ void GLAPIENTRY
_mesa_Scalef( GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
_math_matrix_scale( ctx->CurrentStack->Top, x, y, z);
ctx->NewState |= ctx->CurrentStack->DirtyFlag;
}
@@ -438,7 +443,8 @@ void GLAPIENTRY
_mesa_Translatef( GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
_math_matrix_translate( ctx->CurrentStack->Top, x, y, z);
ctx->NewState |= ctx->CurrentStack->DirtyFlag;
}