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authorMarek Olšák <[email protected]>2020-02-24 19:26:12 -0500
committerMarge Bot <[email protected]>2020-03-06 01:06:14 +0000
commit93b2ee18a1c00f8b60a60e34cee3743dca45bd47 (patch)
tree87069e2c165a9d34303e77540627f4809d67fb3e /src/mesa/main/marshal.h
parent85276e2c1b8dfdf090a656a7fa1b5613d373515e (diff)
glthread: replace custom glBindBuffer marshalling with generated one
Reviewed-by: Timothy Arceri <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3948>
Diffstat (limited to 'src/mesa/main/marshal.h')
-rw-r--r--src/mesa/main/marshal.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/mesa/main/marshal.h b/src/mesa/main/marshal.h
index c53c060f593..b75613b9a3e 100644
--- a/src/mesa/main/marshal.h
+++ b/src/mesa/main/marshal.h
@@ -151,7 +151,6 @@ struct _glapi_table *
_mesa_create_marshal_table(const struct gl_context *ctx);
struct marshal_cmd_ShaderSource;
-struct marshal_cmd_BindBuffer;
struct marshal_cmd_BufferData;
struct marshal_cmd_BufferSubData;
struct marshal_cmd_NamedBufferData;
@@ -165,12 +164,8 @@ void
_mesa_unmarshal_ShaderSource(struct gl_context *ctx,
const struct marshal_cmd_ShaderSource *cmd);
-void GLAPIENTRY
-_mesa_marshal_BindBuffer(GLenum target, GLuint buffer);
-
void
-_mesa_unmarshal_BindBuffer(struct gl_context *ctx,
- const struct marshal_cmd_BindBuffer *cmd);
+_mesa_glthread_BindBuffer(struct gl_context *ctx, GLenum target, GLuint buffer);
void
_mesa_unmarshal_BufferData(struct gl_context *ctx,