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authorPaul Berry <[email protected]>2012-11-14 10:40:22 -0800
committerTimothy Arceri <[email protected]>2017-03-16 14:14:18 +1100
commit154a4f267959f6975647720237a28bae1ae86c8d (patch)
tree8c6d542e16a956d530aa1d8475e0bdd3985e61a6 /src/mesa/main/marshal.h
parentefd63e234a805edc8b1c9962610d70d3a62f7c18 (diff)
mesa: Custom thread marshalling for ShaderSource.
Acked-by: Timothy Arceri <[email protected]> Acked-by: Marek Olšák <[email protected]> Tested-by: Dieter Nützel <[email protected]> Tested-by: Mike Lothian <[email protected]>
Diffstat (limited to 'src/mesa/main/marshal.h')
-rw-r--r--src/mesa/main/marshal.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/main/marshal.h b/src/mesa/main/marshal.h
index ad32b6b3f4d..0b69d66d9af 100644
--- a/src/mesa/main/marshal.h
+++ b/src/mesa/main/marshal.h
@@ -109,4 +109,14 @@ _mesa_post_marshal_hook(struct gl_context *ctx)
_mesa_glthread_finish(ctx);
}
+struct marshal_cmd_ShaderSource;
+
+void GLAPIENTRY
+_mesa_marshal_ShaderSource(GLuint shader, GLsizei count,
+ const GLchar * const *string, const GLint *length);
+
+void
+_mesa_unmarshal_ShaderSource(struct gl_context *ctx,
+ const struct marshal_cmd_ShaderSource *cmd);
+
#endif /* MARSHAL_H */