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authorBrian Paul <[email protected]>2000-10-20 19:54:49 +0000
committerBrian Paul <[email protected]>2000-10-20 19:54:49 +0000
commitd475730357ff1595470fbe9856b2c88ad0a771ca (patch)
tree4e08bd0daca110c84d6deaeff942a5adc1076890 /src/mesa/main/lines.c
parenta2d2aed64aebcce9cb3aa777628bc14a08f595aa (diff)
Changes for multitexture > 3, code clean-ups.
Added GLboolean ctx->Texture.MultiTextureEnabled to determine when multitexture is enabled. Eventually ctx->Texture.ReallyEnabled may become a boolean.
Diffstat (limited to 'src/mesa/main/lines.c')
-rw-r--r--src/mesa/main/lines.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c
index 7330ea573bd..41d3262eadf 100644
--- a/src/mesa/main/lines.c
+++ b/src/mesa/main/lines.c
@@ -1,4 +1,4 @@
-/* $Id: lines.c,v 1.15 2000/09/30 18:42:29 brianp Exp $ */
+/* $Id: lines.c,v 1.16 2000/10/20 19:54:49 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1086,7 +1086,7 @@ void gl_set_line_function( GLcontext *ctx )
/* antialiased lines */
if (rgbmode) {
if (ctx->Texture.ReallyEnabled) {
- if (ctx->Texture.ReallyEnabled >= TEXTURE1_1D
+ if (ctx->Texture.MultiTextureEnabled
|| ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR)
/* Multitextured! */
ctx->Driver.LineFunc = aa_multitex_rgba_line;
@@ -1101,7 +1101,7 @@ void gl_set_line_function( GLcontext *ctx )
}
}
else if (ctx->Texture.ReallyEnabled) {
- if (ctx->Texture.ReallyEnabled >= TEXTURE1_1D
+ if (ctx->Texture.MultiTextureEnabled
|| ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) {
/* multi-texture and/or separate specular color */
if (ctx->Light.ShadeModel==GL_SMOOTH)