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authorAnder Conselvan de Oliveira <[email protected]>2012-11-30 17:41:02 +0200
committerKristian Høgsberg <[email protected]>2012-11-30 11:08:04 -0500
commitca3ed3e024864e91ca3cccc59fb96950e1d079b5 (patch)
treeb93557df91947ab72cff269c8d6c3800fc8500cf /src/mesa/main/light.h
parentb5c53245afcb35632cc662ff7f84a578eba864c3 (diff)
egl/wayland: Don't invalidate drawable on swap buffers
We used to invalidate the drawable after a call to eglSwapBuffers(), so that a wl_egl_window_resize() would take effect for the next frame. However, that leads to calling dri2_get_buffers() when eglMakeCurrent() is called with the current context and surface, and a later call to wl_egl_window_resize() would not take effect until the next buffer swap. Instead, add a callback from wl_egl_window_resize() back to the wayland egl platform, and invalidate the drawable only when it is resized. This solves a bug on wayland clients when going back to windowed mode from fullscreen when clicking a pop up menu, where the window size after this would be the fullscreen size. Note: this is a candidate for stable branches. CC: [email protected]
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