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authorBrian <[email protected]>2007-02-22 08:53:33 -0700
committerBrian <[email protected]>2007-02-22 08:53:33 -0700
commit29c471aafc6a3fef23d553e31a555d1782854a77 (patch)
tree335385fd55d510118346136c6feb4daa707988b6 /src/mesa/main/light.c
parent6d4cf6be4e79c3a6ab18272577df17389e3834a6 (diff)
parenta4b344baa2484c65a1618f3cce3a94c91dea8ef7 (diff)
Merge branch 'origin' into glsl-compiler-1
Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
Diffstat (limited to 'src/mesa/main/light.c')
-rw-r--r--src/mesa/main/light.c14
1 files changed, 4 insertions, 10 deletions
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index 984f7b2abc4..92d8a0ae0d4 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.3
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
@@ -44,7 +44,7 @@ _mesa_ShadeModel( GLenum mode )
_mesa_debug(ctx, "glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode));
if (mode != GL_FLAT && mode != GL_SMOOTH) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glShadeModel" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glShadeModel");
return;
}
@@ -53,9 +53,8 @@ _mesa_ShadeModel( GLenum mode )
FLUSH_VERTICES(ctx, _NEW_LIGHT);
ctx->Light.ShadeModel = mode;
- ctx->_TriangleCaps ^= DD_FLATSHADE;
if (ctx->Driver.ShadeModel)
- (*ctx->Driver.ShadeModel)( ctx, mode );
+ ctx->Driver.ShadeModel( ctx, mode );
}
@@ -442,11 +441,6 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params )
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
ctx->Light.Model.TwoSide = newbool;
-
- if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
- ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE;
- else
- ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
break;
case GL_LIGHT_MODEL_COLOR_CONTROL:
if (params[0] == (GLfloat) GL_SINGLE_COLOR)
@@ -728,7 +722,7 @@ _mesa_ColorMaterial( GLenum face, GLenum mode )
}
if (ctx->Driver.ColorMaterial)
- (*ctx->Driver.ColorMaterial)( ctx, face, mode );
+ ctx->Driver.ColorMaterial( ctx, face, mode );
}