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authorBrian Paul <[email protected]>2015-02-24 15:26:34 -0700
committerBrian Paul <[email protected]>2015-02-24 17:10:28 -0700
commit88ff8dee02d43a55d72a22a0172b92e7cd988bbf (patch)
tree90e3e58d3b9ae19009a48856505d1a37cd961851 /src/mesa/main/light.c
parentab68219a59c128e018ba68a287228c24890b8f4f (diff)
mesa: remove DEG2RAD macro
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/light.c')
-rw-r--r--src/mesa/main/light.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index c4d3a532ef5..4021dbef922 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -156,7 +156,7 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
light->SpotCutoff = params[0];
- light->_CosCutoff = (GLfloat) (cos(light->SpotCutoff * DEG2RAD));
+ light->_CosCutoff = (GLfloat) (cos(light->SpotCutoff * M_PI / 180.0));
if (light->_CosCutoff < 0)
light->_CosCutoff = 0;
if (light->SpotCutoff != 180.0F)