diff options
author | Brian Paul <[email protected]> | 2012-09-03 12:19:15 -0600 |
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committer | Brian Paul <[email protected]> | 2012-09-03 18:07:41 -0600 |
commit | 56ccdf7e30f5bc1bc6b71d49bad2a9049ae170c4 (patch) | |
tree | 1d890a1708b7262c080444a8cd57948ea49a9edd /src/mesa/main/light.c | |
parent | f44bda17f515c411071ca8744ebd96039d9c583b (diff) |
mesa: remove SQRTF, use sqrtf. Convert INV_SQRT() to inline function.
We were already defining sqrtf where we don't have the C99 version.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/light.c')
-rw-r--r-- | src/mesa/main/light.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index cfb53dc061c..042ed1cb858 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1038,7 +1038,7 @@ update_modelview_scale( struct gl_context *ctx ) if (ctx->_NeedEyeCoords) ctx->_ModelViewInvScale = (GLfloat) INV_SQRTF(f); else - ctx->_ModelViewInvScale = (GLfloat) SQRTF(f); + ctx->_ModelViewInvScale = (GLfloat) sqrtf(f); } } |