diff options
author | Ian Romanick <[email protected]> | 2012-07-27 15:57:09 -0700 |
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committer | Ian Romanick <[email protected]> | 2012-08-29 15:09:35 -0700 |
commit | 8df3f9bd5f7626a4548e9901c0b7af33a21af8a6 (patch) | |
tree | 81092633783eba82550e6a0273af7e2591952c3c /src/mesa/main/light.c | |
parent | 9555d7bdc1cec4cf08be85a2d1e9095de8dd3771 (diff) |
mesa/es: Validate glGetMaterial pname in Mesa code rather than the ES wrapper
Fixes a bug that glGetMaterial[fx]v in ES1 contexts would (try to) allow
queries of GL_AMBIENT_AND_DIFFUSE. This enum can only be used in glMaterial,
not in the get.
Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/light.c')
-rw-r--r-- | src/mesa/main/light.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index d6fbcd9be2c..a6039353e66 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -789,6 +789,10 @@ _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) *params = mat[MAT_ATTRIB_SHININESS(f)][0]; break; case GL_COLOR_INDEXES: + if (ctx->API != API_OPENGL) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetMaterialfv(pname)" ); + return; + } params[0] = mat[MAT_ATTRIB_INDEXES(f)][0]; params[1] = mat[MAT_ATTRIB_INDEXES(f)][1]; params[2] = mat[MAT_ATTRIB_INDEXES(f)][2]; @@ -807,6 +811,8 @@ _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params ) GLfloat (*mat)[4] = ctx->Light.Material.Attrib; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* update materials */ + ASSERT(ctx->API == API_OPENGL); + FLUSH_CURRENT(ctx, 0); /* update ctx->Light.Material from vertex buffer */ if (face==GL_FRONT) { |