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authorPaul Berry <[email protected]>2012-11-27 12:26:51 -0800
committerPaul Berry <[email protected]>2012-11-29 11:33:15 -0800
commitdbd6135bc1ba285128ab991c03c4df6fbd6fefe8 (patch)
tree781c0057d2a7fa6dca36b39343dee3884ea650bb /src/mesa/main/light.c
parent3e163a137be7f9a80ec720903c4bda028de5681f (diff)
mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
This should help avoid confusion now that we're using the gl_api enum to distinguishing between core and compatibility API's. The corresponding enum value for core API's is API_OPENGL_CORE. Acked-by: Eric Anholt <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/light.c')
-rw-r--r--src/mesa/main/light.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index b0a10e9edd8..aae5d0ae947 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -466,7 +466,7 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params )
COPY_4V( ctx->Light.Model.Ambient, params );
break;
case GL_LIGHT_MODEL_LOCAL_VIEWER:
- if (ctx->API != API_OPENGL)
+ if (ctx->API != API_OPENGL_COMPAT)
goto invalid_pname;
newbool = (params[0]!=0.0);
if (ctx->Light.Model.LocalViewer == newbool)
@@ -486,7 +486,7 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params )
ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
break;
case GL_LIGHT_MODEL_COLOR_CONTROL:
- if (ctx->API != API_OPENGL)
+ if (ctx->API != API_OPENGL_COMPAT)
goto invalid_pname;
if (params[0] == (GLfloat) GL_SINGLE_COLOR)
newenum = GL_SINGLE_COLOR;
@@ -798,7 +798,7 @@ _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params )
*params = mat[MAT_ATTRIB_SHININESS(f)][0];
break;
case GL_COLOR_INDEXES:
- if (ctx->API != API_OPENGL) {
+ if (ctx->API != API_OPENGL_COMPAT) {
_mesa_error( ctx, GL_INVALID_ENUM, "glGetMaterialfv(pname)" );
return;
}
@@ -820,7 +820,7 @@ _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params )
GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* update materials */
- ASSERT(ctx->API == API_OPENGL);
+ ASSERT(ctx->API == API_OPENGL_COMPAT);
FLUSH_CURRENT(ctx, 0); /* update ctx->Light.Material from vertex buffer */