diff options
author | Eric Anholt <[email protected]> | 2013-01-16 16:20:38 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-01-21 21:26:47 -0800 |
commit | a9754793dab4b24c09cae21c29f902ce0e53319a (patch) | |
tree | e8bba535d85fecc8f1608c40d24e1e26da73520e /src/mesa/main/light.c | |
parent | c572251417ef20d1d560b849931321a42b1be578 (diff) |
mesa: Drop manual checks for outside begin/end.
We now have a separate dispatch table for begin/end that prevent these
functions from being entered during that time. The
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVALs are left because I don't want to
change any return values or introduce new error-only stubs at this
point.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/light.c')
-rw-r--r-- | src/mesa/main/light.c | 11 |
1 files changed, 2 insertions, 9 deletions
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index aae5d0ae947..3c43ec766f5 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -39,7 +39,6 @@ void GLAPIENTRY _mesa_ShadeModel( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode)); @@ -69,7 +68,6 @@ void GLAPIENTRY _mesa_ProvokingVertex(GLenum mode) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) _mesa_debug(ctx, "glProvokingVertexEXT 0x%x\n", mode); @@ -212,7 +210,6 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) GET_CURRENT_CONTEXT(ctx); GLint i = (GLint) (light - GL_LIGHT0); GLfloat temp[4]; - ASSERT_OUTSIDE_BEGIN_END(ctx); if (i < 0 || i >= (GLint) ctx->Const.MaxLights) { _mesa_error( ctx, GL_INVALID_ENUM, "glLight(light=0x%x)", light ); @@ -335,7 +332,6 @@ _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); GLint l = (GLint) (light - GL_LIGHT0); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (l < 0 || l >= (GLint) ctx->Const.MaxLights) { _mesa_error( ctx, GL_INVALID_ENUM, "glGetLightfv" ); @@ -385,7 +381,6 @@ _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); GLint l = (GLint) (light - GL_LIGHT0); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (l < 0 || l >= (GLint) ctx->Const.MaxLights) { _mesa_error( ctx, GL_INVALID_ENUM, "glGetLightiv" ); @@ -456,7 +451,6 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) GLenum newenum; GLboolean newbool; GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); switch (pname) { case GL_LIGHT_MODEL_AMBIENT: @@ -729,7 +723,6 @@ _mesa_ColorMaterial( GLenum face, GLenum mode ) MAT_BIT_FRONT_SPECULAR | MAT_BIT_BACK_SPECULAR | MAT_BIT_FRONT_DIFFUSE | MAT_BIT_BACK_DIFFUSE | MAT_BIT_FRONT_AMBIENT | MAT_BIT_BACK_AMBIENT); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) _mesa_debug(ctx, "glColorMaterial %s %s\n", @@ -766,7 +759,7 @@ _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) GET_CURRENT_CONTEXT(ctx); GLuint f; GLfloat (*mat)[4] = ctx->Light.Material.Attrib; - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* update materials */ + FLUSH_VERTICES(ctx, 0); /* update materials */ FLUSH_CURRENT(ctx, 0); /* update ctx->Light.Material from vertex buffer */ @@ -818,10 +811,10 @@ _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params ) GET_CURRENT_CONTEXT(ctx); GLuint f; GLfloat (*mat)[4] = ctx->Light.Material.Attrib; - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* update materials */ ASSERT(ctx->API == API_OPENGL_COMPAT); + FLUSH_VERTICES(ctx, 0); /* update materials */ FLUSH_CURRENT(ctx, 0); /* update ctx->Light.Material from vertex buffer */ if (face==GL_FRONT) { |