summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/light.c
diff options
context:
space:
mode:
authorKeith Whitwell <[email protected]>2002-02-13 00:53:19 +0000
committerKeith Whitwell <[email protected]>2002-02-13 00:53:19 +0000
commit0cb28418d06c30e431bdff515c1d36a812d5950d (patch)
tree4055885872891fb515f0acb780bf63a3a5fb02b8 /src/mesa/main/light.c
parent12a1024d9d003afe1212cc48af04dac81c034299 (diff)
More suport for t&l drivers
Fix GLuint compare bugs Fix RESET_STIPPLE calls
Diffstat (limited to 'src/mesa/main/light.c')
-rw-r--r--src/mesa/main/light.c14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index 9286642d3ad..ee9d9d177e8 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -1,4 +1,4 @@
-/* $Id: light.c,v 1.48 2001/12/18 04:06:45 brianp Exp $ */
+/* $Id: light.c,v 1.49 2002/02/13 00:53:19 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -407,6 +407,11 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params )
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
ctx->Light.Model.TwoSide = newbool;
+
+ if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
+ ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE;
+ else
+ ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
break;
case GL_LIGHT_MODEL_COLOR_CONTROL:
if (params[0] == (GLfloat) GL_SINGLE_COLOR)
@@ -883,6 +888,9 @@ _mesa_ColorMaterial( GLenum face, GLenum mode )
FLUSH_CURRENT( ctx, 0 );
_mesa_update_color_material(ctx,ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
}
+
+ if (ctx->Driver.ColorMaterial)
+ (*ctx->Driver.ColorMaterial)( ctx, face, mode );
}
@@ -1162,7 +1170,6 @@ void
_mesa_update_lighting( GLcontext *ctx )
{
struct gl_light *light;
- ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
ctx->_NeedEyeCoords &= ~NEED_EYE_LIGHT;
ctx->_NeedNormals &= ~NEED_NORMALS_LIGHT;
ctx->Light._Flags = 0;
@@ -1172,9 +1179,6 @@ _mesa_update_lighting( GLcontext *ctx )
ctx->_NeedNormals |= NEED_NORMALS_LIGHT;
- if (ctx->Light.Model.TwoSide)
- ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE;
-
foreach(light, &ctx->Light.EnabledList) {
ctx->Light._Flags |= light->_Flags;
}