diff options
author | Brian Paul <[email protected]> | 2002-06-15 02:38:15 +0000 |
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committer | Brian Paul <[email protected]> | 2002-06-15 02:38:15 +0000 |
commit | 4753d60dd070bb08d0116076bcc08025c86ce857 (patch) | |
tree | b1516c35acfa41ae17d575b92b8c776bd530297a /src/mesa/main/light.c | |
parent | 5e54ddc3a69df060c3ca2acbdd45247e30c947d6 (diff) |
Added ctx parameter to _mesa_debug()
Added _mesa_printf()
Updated SetDrawBuffer() function in all drivers (ala 4.0.3)
Import 4.0.3/DRI changes.
Diffstat (limited to 'src/mesa/main/light.c')
-rw-r--r-- | src/mesa/main/light.c | 68 |
1 files changed, 25 insertions, 43 deletions
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index b50eba7e9d0..4afc0476af2 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1,4 +1,4 @@ -/* $Id: light.c,v 1.50 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: light.c,v 1.51 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -57,7 +57,7 @@ _mesa_ShadeModel( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode)); if (mode != GL_FLAT && mode != GL_SMOOTH) { _mesa_error( ctx, GL_INVALID_ENUM, "glShadeModel" ); @@ -617,7 +617,7 @@ void _mesa_update_material( GLcontext *ctx, bitmask &= ~ctx->Light.ColorMaterialBitmask; if (MESA_VERBOSE&VERBOSE_IMMEDIATE) - _mesa_debug("_mesa_update_material, mask 0x%x\n", bitmask); + _mesa_debug(ctx, "_mesa_update_material, mask 0x%x\n", bitmask); if (!bitmask) return; @@ -714,25 +714,16 @@ void _mesa_update_material( GLcontext *ctx, ctx->Light.Material[1].SpecularIndex = src[1].SpecularIndex; } - if (0) - { + if (0) { struct gl_material *mat = &ctx->Light.Material[0]; - _mesa_debug("update_mat emission : %f %f %f\n", - mat->Emission[0], - mat->Emission[1], - mat->Emission[2]); - _mesa_debug("update_mat specular : %f %f %f\n", - mat->Specular[0], - mat->Specular[1], - mat->Specular[2]); - _mesa_debug("update_mat diffuse : %f %f %f\n", - mat->Diffuse[0], - mat->Diffuse[1], - mat->Diffuse[2]); - _mesa_debug("update_mat ambient : %f %f %f\n", - mat->Ambient[0], - mat->Ambient[1], - mat->Ambient[2]); + _mesa_debug(ctx, "update_mat emission : %f %f %f\n", + mat->Emission[0], mat->Emission[1], mat->Emission[2]); + _mesa_debug(ctx, "update_mat specular : %f %f %f\n", + mat->Specular[0], mat->Specular[1], mat->Specular[2]); + _mesa_debug(ctx, "update_mat diffuse : %f %f %f\n", + mat->Diffuse[0], mat->Diffuse[1], mat->Diffuse[2]); + _mesa_debug(ctx, "update_mat ambient : %f %f %f\n", + mat->Ambient[0], mat->Ambient[1], mat->Ambient[2]); } } @@ -754,7 +745,7 @@ void _mesa_update_color_material( GLcontext *ctx, GLuint bitmask = ctx->Light.ColorMaterialBitmask; if (MESA_VERBOSE&VERBOSE_IMMEDIATE) - _mesa_debug("_mesa_update_color_material, mask 0x%x\n", bitmask); + _mesa_debug(ctx, "_mesa_update_color_material, mask 0x%x\n", bitmask); /* update emissive colors */ if (bitmask & FRONT_EMISSION_BIT) { @@ -831,25 +822,16 @@ void _mesa_update_color_material( GLcontext *ctx, } } - if (0) - { + if (0) { struct gl_material *mat = &ctx->Light.Material[0]; - _mesa_debug("update_color_mat emission : %f %f %f\n", - mat->Emission[0], - mat->Emission[1], - mat->Emission[2]); - _mesa_debug("update_color_mat specular : %f %f %f\n", - mat->Specular[0], - mat->Specular[1], - mat->Specular[2]); - _mesa_debug("update_color_mat diffuse : %f %f %f\n", - mat->Diffuse[0], - mat->Diffuse[1], - mat->Diffuse[2]); - _mesa_debug("update_color_mat ambient : %f %f %f\n", - mat->Ambient[0], - mat->Ambient[1], - mat->Ambient[2]); + _mesa_debug(ctx, "update_color_mat emission : %f %f %f\n", + mat->Emission[0], mat->Emission[1], mat->Emission[2]); + _mesa_debug(ctx, "update_color_mat specular : %f %f %f\n", + mat->Specular[0], mat->Specular[1], mat->Specular[2]); + _mesa_debug(ctx, "update_color_mat diffuse : %f %f %f\n", + mat->Diffuse[0], mat->Diffuse[1], mat->Diffuse[2]); + _mesa_debug(ctx, "update_color_mat ambient : %f %f %f\n", + mat->Ambient[0], mat->Ambient[1], mat->Ambient[2]); } } @@ -868,9 +850,9 @@ _mesa_ColorMaterial( GLenum face, GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glColorMaterial %s %s\n", - _mesa_lookup_enum_by_nr(face), - _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glColorMaterial %s %s\n", + _mesa_lookup_enum_by_nr(face), + _mesa_lookup_enum_by_nr(mode)); bitmask = _mesa_material_bitmask(ctx, face, mode, legal, "glColorMaterial"); |