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authorRob Clark <[email protected]>2015-10-10 13:26:03 -0400
committerRob Clark <[email protected]>2015-10-16 19:33:37 -0400
commit183db3a64557d5d231ef58ab5666286f323ff333 (patch)
treef3216746bf09ad9d42e381b8c623f902f7d41740 /src/mesa/main/imports.h
parent60690cb3b3082b7397c48769ec28b5570f6b7d7e (diff)
glsl: move half<->float convertion to util
Needed in NIR too, so move out of mesa/main/imports.c Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/mesa/main/imports.h')
-rw-r--r--src/mesa/main/imports.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 90247587be3..042147fd8bb 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -396,13 +396,6 @@ _mesa_flsll(uint64_t n)
#endif
}
-
-extern GLhalfARB
-_mesa_float_to_half(float f);
-
-extern float
-_mesa_half_to_float(GLhalfARB h);
-
static inline bool
_mesa_half_is_negative(GLhalfARB h)
{