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authorEric Anholt <[email protected]>2010-07-26 17:47:59 -0700
committerEric Anholt <[email protected]>2010-07-26 17:53:27 -0700
commitafe125e0a18ac3886c45c7e6b02b122fb2d327b5 (patch)
tree78621707e71154c0b388b0baacffc26432b7e992 /src/mesa/main/image.h
parentd64343f1ae84979bd154475badf11af8a9bfc2eb (diff)
parent5403ca79b225605c79f49866a6497c97da53be3b (diff)
Merge remote branch 'origin/master' into glsl2
This pulls in multiple i965 driver fixes which will help ensure better testing coverage during development, and also gets past the conflicts of the src/mesa/shader -> src/mesa/program move. Conflicts: src/mesa/Makefile src/mesa/main/shaderapi.c src/mesa/main/shaderobj.h
Diffstat (limited to 'src/mesa/main/image.h')
-rw-r--r--src/mesa/main/image.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h
index 48582eb3bbe..8b180d6bfe6 100644
--- a/src/mesa/main/image.h
+++ b/src/mesa/main/image.h
@@ -79,6 +79,9 @@ extern GLboolean
_mesa_is_dudv_format(GLenum format);
extern GLboolean
+_mesa_is_integer_format(GLenum format);
+
+extern GLboolean
_mesa_is_compressed_format(GLcontext *ctx, GLenum format);
extern GLvoid *