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authorBrian Paul <[email protected]>2004-04-22 00:27:31 +0000
committerBrian Paul <[email protected]>2004-04-22 00:27:31 +0000
commitf959f6e1dc27c71fc0ccc56e09b29101b3bf3b97 (patch)
tree15b4171c2b3396e3a05f2776cc24d90cb37c8f84 /src/mesa/main/image.h
parent05a6f2fd484bab59c6e6a381f58808adc26619f1 (diff)
New glTexImage code.
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
Diffstat (limited to 'src/mesa/main/image.h')
-rw-r--r--src/mesa/main/image.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h
index ffe629e103f..c0c65fe5ef2 100644
--- a/src/mesa/main/image.h
+++ b/src/mesa/main/image.h
@@ -54,7 +54,7 @@ extern GLint
_mesa_bytes_per_pixel( GLenum format, GLenum type );
extern GLboolean
-_mesa_is_legal_format_and_type( GLenum format, GLenum type );
+_mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type );
extern GLvoid *