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authorBrian Paul <[email protected]>2000-03-03 17:47:39 +0000
committerBrian Paul <[email protected]>2000-03-03 17:47:39 +0000
commited30dfa1264ec8875a3162c3c8778bc703bf11d5 (patch)
tree41e44fc1f73964396c96dea1452f235b42ff46ec /src/mesa/main/image.c
parent8df3d8ae6c48cbbe649e8cfeebd8a99f983784f7 (diff)
runtime selectable depth buffer depth
Diffstat (limited to 'src/mesa/main/image.c')
-rw-r--r--src/mesa/main/image.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index e37711e4992..a1a0fe20eec 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -1,4 +1,4 @@
-/* $Id: image.c,v 1.17 2000/02/21 16:33:20 brianp Exp $ */
+/* $Id: image.c,v 1.18 2000/03/03 17:47:39 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -2644,9 +2644,10 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLdepth *dest,
/* clamp depth values to [0,1] and convert from floats to integers */
{
+ const GLfloat zs = ctx->Visual->DepthMaxF;
GLuint i;
for (i = 0; i < n; i++) {
- dest[i] = (GLdepth) (CLAMP(depth[i], 0.0F, 1.0F) * DEPTH_SCALE);
+ dest[i] = (GLdepth) (CLAMP(depth[i], 0.0F, 1.0F) * zs);
}
}