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authorBrian Paul <brian.paul@tungstengraphics.com>2000-09-26 20:53:53 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-09-26 20:53:53 +0000
commitb1394fa92aaaf859ce9efc8b5fc194397921320c (patch)
tree48612380d5f16b24deacf643e127fc1b319fbc18 /src/mesa/main/image.c
parent3b18a36f210da9d66acd1228d24948cd77c2e81e (diff)
First batch of OpenGL SI related changes:
Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer.
Diffstat (limited to 'src/mesa/main/image.c')
-rw-r--r--src/mesa/main/image.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 2d4f3014e21..99cbcfa8625 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -1,4 +1,4 @@
-/* $Id: image.c,v 1.41 2000/09/14 23:13:51 brianp Exp $ */
+/* $Id: image.c,v 1.42 2000/09/26 20:53:53 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -2301,7 +2301,7 @@ _mesa_unpack_ubyte_color_span( GLcontext *ctx,
srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
/* this is intended for RGBA mode only */
- assert(ctx->Visual->RGBAflag);
+ assert(ctx->Visual.RGBAflag);
/* Try simple cases first */
if (transferOps == 0 && srcType == GL_UNSIGNED_BYTE) {
@@ -2608,7 +2608,7 @@ _mesa_unpack_float_color_span( GLcontext *ctx,
srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
/* this is intended for RGBA mode only */
- assert(ctx->Visual->RGBAflag);
+ assert(ctx->Visual.RGBAflag);
/* general solution, no special cases, yet */
{
@@ -3103,7 +3103,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLdepth *dest,
/* clamp depth values to [0,1] and convert from floats to integers */
{
- const GLfloat zs = ctx->Visual->DepthMaxF;
+ const GLfloat zs = ctx->Visual.DepthMaxF;
GLuint i;
for (i = 0; i < n; i++) {
dest[i] = (GLdepth) (CLAMP(depth[i], 0.0F, 1.0F) * zs);