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authorIan Romanick <[email protected]>2009-01-27 17:36:03 -0800
committerIan Romanick <[email protected]>2009-01-28 16:28:10 -0800
commit33fa5e4bfad8005f09ad3c9fc92c40fa863935d1 (patch)
tree6f481153716629a9a308e2aab1a4835de00f521b /src/mesa/main/hint.c
parent26da28c995557c8b913e5ccfe31b31dc32e6c735 (diff)
Make GL_ARB_texture_compression mandatory
Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/hint.c')
-rw-r--r--src/mesa/main/hint.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c
index dcfa9c7363f..e2d4129a382 100644
--- a/src/mesa/main/hint.c
+++ b/src/mesa/main/hint.c
@@ -89,10 +89,6 @@ _mesa_Hint( GLenum target, GLenum mode )
/* GL_ARB_texture_compression */
case GL_TEXTURE_COMPRESSION_HINT_ARB:
- if (!ctx->Extensions.ARB_texture_compression) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
- return;
- }
if (ctx->Hint.TextureCompression == mode)
return;
FLUSH_VERTICES(ctx, _NEW_HINT);