diff options
author | Brian Paul <[email protected]> | 2000-03-21 17:42:27 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-03-21 17:42:27 +0000 |
commit | 832179c50e2cf5de9735241e4767aea4d6fc33bf (patch) | |
tree | 7f265a594dcaa0bb05258067852d9615330c2fbc /src/mesa/main/hash.c | |
parent | fd2e6dbbc8f5d2283b2cf282687a06d68b056e59 (diff) |
added more locking
Diffstat (limited to 'src/mesa/main/hash.c')
-rw-r--r-- | src/mesa/main/hash.c | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c index 88e94e7884d..cbd7f551350 100644 --- a/src/mesa/main/hash.c +++ b/src/mesa/main/hash.c @@ -1,4 +1,4 @@ -/* $Id: hash.c,v 1.7 2000/01/31 23:11:39 brianp Exp $ */ +/* $Id: hash.c,v 1.8 2000/03/21 17:42:27 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -203,17 +203,21 @@ void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key) /* * Return the key of the "first" entry in the hash table. - * By calling this function until zero is returned we can get - * the keys of all entries in the table. + * This is used in the course of deleting all display lists when + * a context is destroyed. */ GLuint _mesa_HashFirstEntry(const struct _mesa_HashTable *table) { GLuint pos; assert(table); + _glthread_LOCK_MUTEX(table->Mutex); for (pos=0; pos < TABLE_SIZE; pos++) { - if (table->Table[pos]) + if (table->Table[pos]) { + _glthread_UNLOCK_MUTEX(table->Mutex); return table->Table[pos]->Key; + } } + _glthread_UNLOCK_MUTEX(table->Mutex); return 0; } @@ -246,8 +250,10 @@ void _mesa_HashPrint(const struct _mesa_HashTable *table) GLuint _mesa_HashFindFreeKeyBlock(const struct _mesa_HashTable *table, GLuint numKeys) { GLuint maxKey = ~((GLuint) 0); + _glthread_LOCK_MUTEX(table->Mutex); if (maxKey - numKeys > table->MaxKey) { /* the quick solution */ + _glthread_UNLOCK_MUTEX(table->Mutex); return table->MaxKey + 1; } else { @@ -265,11 +271,13 @@ GLuint _mesa_HashFindFreeKeyBlock(const struct _mesa_HashTable *table, GLuint nu /* this key not in use, check if we've found enough */ freeCount++; if (freeCount == numKeys) { + _glthread_UNLOCK_MUTEX(table->Mutex); return freeStart; } } } /* cannot allocate a block of numKeys consecutive keys */ + _glthread_UNLOCK_MUTEX(table->Mutex); return 0; } } |