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authorMarek Olšák <[email protected]>2018-04-08 13:13:08 -0400
committerMarek Olšák <[email protected]>2018-04-12 19:31:30 -0400
commit43d66c8c2d4d3d4dee1309856b6ce6c5393682e5 (patch)
tree1d2ffdca4a8cf765e8db3c71e491df6611c45556 /src/mesa/main/glthread.h
parent57f4268da49ce6969e597fe3441d6a9cd8bac562 (diff)
mesa: include mtypes.h less
- remove mtypes.h from most header files - add main/menums.h for often used definitions - remove main/core.h v2: fix radv build Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/glthread.h')
-rw-r--r--src/mesa/main/glthread.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/main/glthread.h b/src/mesa/main/glthread.h
index 306246ca1c5..8cd5d022674 100644
--- a/src/mesa/main/glthread.h
+++ b/src/mesa/main/glthread.h
@@ -24,8 +24,6 @@
#ifndef _GLTHREAD_H
#define _GLTHREAD_H
-#include "main/mtypes.h"
-
/* The size of one batch and the maximum size of one call.
*
* This should be as low as possible, so that:
@@ -50,6 +48,7 @@
#include "util/u_queue.h"
enum marshal_dispatch_cmd_id;
+struct gl_context;
/** A single batch of commands queued up for execution. */
struct glthread_batch