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authorMarek Olšák <[email protected]>2018-07-03 14:49:42 -0400
committerMarek Olšák <[email protected]>2018-07-04 22:03:35 -0400
commit7fab8a4b37a1215c51334242b070b2dcd9a3a80c (patch)
tree1af7f82103c46273ce61f8cb87caa9e3bc64ec3a /src/mesa/main/glthread.c
parentb238e33bc9d48b814370da4a9e49c431981053cc (diff)
Shorten u_queue names
There is a 15-character limit for thread names shared by the queue name and process name. Shorten the thread name to make space for the process name. Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main/glthread.c')
-rw-r--r--src/mesa/main/glthread.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/glthread.c b/src/mesa/main/glthread.c
index c71c03778aa..18a83bb9be4 100644
--- a/src/mesa/main/glthread.c
+++ b/src/mesa/main/glthread.c
@@ -73,7 +73,7 @@ _mesa_glthread_init(struct gl_context *ctx)
if (!glthread)
return;
- if (!util_queue_init(&glthread->queue, "glthread", MARSHAL_MAX_BATCHES - 2,
+ if (!util_queue_init(&glthread->queue, "gl", MARSHAL_MAX_BATCHES - 2,
1, 0)) {
free(glthread);
return;