diff options
author | Timothy Arceri <[email protected]> | 2018-04-30 20:39:43 +1000 |
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committer | Timothy Arceri <[email protected]> | 2018-05-01 12:39:33 +1000 |
commit | 6487e7a30c9e4c2a417ddfe632d5f68e065e21eb (patch) | |
tree | 561df9b47ea4efa99c89dd80dfd22a1a1e122ae8 /src/mesa/main/glspirv.h | |
parent | f56e22e49673e8234a7fe0c241b4c3eae4752f34 (diff) |
nir: move GL specific passes to src/compiler/glsl
With this we should have no passes in src/compiler/nir with any
dependencies on headers from core GL Mesa.
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Diffstat (limited to 'src/mesa/main/glspirv.h')
-rw-r--r-- | src/mesa/main/glspirv.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/glspirv.h b/src/mesa/main/glspirv.h index cbcd3c0bcbc..8025c17c099 100644 --- a/src/mesa/main/glspirv.h +++ b/src/mesa/main/glspirv.h @@ -30,6 +30,7 @@ extern "C" { #endif +struct gl_shader_program; struct gl_context; struct gl_shader; |